fix incorrect toolchain linkage for ue 5.7 linux arm64 builds

This commit is contained in:
Mamadou Babaei
2026-02-17 13:23:28 +01:00
parent 051ee02271
commit e6cb0f8e30
11 changed files with 38 additions and 10 deletions
@@ -99,7 +99,9 @@ public class SGCommonThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGConnectThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGCoreThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -104,7 +104,9 @@ public class SGFmtThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGLogThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -104,7 +104,9 @@ public class SGLoguruThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGSerialThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
@@ -99,7 +99,9 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
#if UE_5_6_OR_LATER
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
#elif UE_5_6_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));