fix the wrong default gizmo colors when initialized using the default constructor.
This commit is contained in:
@@ -12,6 +12,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Add support for the upcoming Unreal Engine 5.3.
|
||||
- Now, the hand's velocity is applied to grabbed actors after being released from the hand.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fix the wrong default debug virtual hand gizmo colors when initialized using the default constructor.
|
||||
|
||||
### Changed
|
||||
|
||||
- SenseGlove libraries have been updated to v2.11.0-b775a05.
|
||||
|
||||
Reference in New Issue
Block a user