separate the unreal c++/bp implementation of SGConnect wrappers
This commit is contained in:
@@ -34,20 +34,21 @@
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#include "SGConnect/SGConnect.h"
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#include "SGConnectImpl/SGExportedFunctions.h"
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#include "SGInterop/SGIC_FString.h"
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int32 USGConnect::Init()
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int32 FSGConnect::Init()
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{
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return SGConnect_Init();
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}
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int32 USGConnect::Dispose()
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int32 FSGConnect::Dispose()
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{
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return SGConnect_Dispose();
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}
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FString USGConnect::GetLibraryVersion()
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FString FSGConnect::GetLibraryVersion()
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{
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FSGIC_FString Container;
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SGConnect_GetLibraryVersion(&Container);
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@@ -37,4 +37,4 @@
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#include "Modules/ModuleManager.h"
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#include "SenseGloveConnectModule.h"
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IMPLEMENT_MODULE(FSenseGloveConnectModule, SenseGloveConnect)
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IMPLEMENT_MODULE(FSenseGloveConnectModule, SenseGloveConnect)
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@@ -35,4 +35,4 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "CoreMinimal.h"
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@@ -43,8 +43,8 @@
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void FSenseGloveConnectModule::StartupModule()
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{
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SGLOG("Starting up SenseGloveConnect module...");
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SGLOG(FString::Printf(TEXT("The Unreal Engine implementation of '%s' has been loaded successfully!"), *USGConnect::
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GetLibraryVersion()));
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SGLOG(FString::Printf(TEXT("The Unreal Engine implementation of '%s' has been loaded successfully!"),
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*FSGConnect::GetLibraryVersion()));
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}
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void FSenseGloveConnectModule::PreUnloadCallback()
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@@ -48,4 +48,4 @@ public:
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virtual void ShutdownModule() override;
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};
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#undef LOCTEXT_NAMESPACE
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#undef LOCTEXT_NAMESPACE
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@@ -35,12 +35,12 @@
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#pragma once
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#include "UObject/Object.h"
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#include "UObject/ObjectMacros.h"
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#include "SGConnect.generated.h"
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UCLASS(BlueprintType)
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class SENSEGLOVECONNECT_API USGConnect: public UObject
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USTRUCT()
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struct SENSEGLOVECONNECT_API FSGConnect
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{
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GENERATED_BODY()
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@@ -55,7 +55,6 @@ public:
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* 0 : Device Scanning is already running in within this program.
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* 1 : Successfully started up DeviceScanning from the current program.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static int32 Init();
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/**
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@@ -69,12 +68,10 @@ public:
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* 1 : Successfully disposed of DeviceScanner resources.
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* @remark If the Dispose function returns 1, the resources were neatly disposed of. Only a value of -3 is cause for concern.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static int32 Dispose();
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/**
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* Check which version of SGConnect you are using.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static FString GetLibraryVersion();
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};
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@@ -0,0 +1,53 @@
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2022 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGConnectKismet/SGConnectKismetLibrary.h"
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#include "SGConnect/SGConnect.h"
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int32 USGConnectKismetLibrary::Init()
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{
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return FSGConnect::Init();
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}
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int32 USGConnectKismetLibrary::Dispose()
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{
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return FSGConnect::Dispose();
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}
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FString USGConnectKismetLibrary::GetLibraryVersion()
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{
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return FSGConnect::GetLibraryVersion();
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}
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@@ -0,0 +1,84 @@
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/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2022 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#pragma once
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#include "Containers/Array.h"
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#include "HAL/Platform.h"
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#include "SGKismet/SGBlueprintFunctionLibrary.h"
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#include "SGConnectKismetLibrary.generated.h"
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UCLASS(meta=(ScriptName = "SesneGloveConnectKismetLibrary"))
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class SENSEGLOVECONNECTKISMET_API USGConnectKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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public:
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/**
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* Begin Scanning for Sense Glove Devices and set up communications with them.
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*
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* @return
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* -3 : An Unexpected error occured. Please try again.
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* -2 : Device Scanning is already running within a different program.
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* -1 : Device Scanning already being initialized (function called twice in short succession).
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* 0 : Device Scanning is already running in within this program.
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* 1 : Successfully started up DeviceScanning from the current program.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static int32 Init();
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/**
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* Dispose of unmanaged resources and finalize Sense Glove devices.
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*
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* @return
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* -3 : An Unexpected error occured. Please try again.
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* -2 : Not allowed to dispose of Device Scanning because this is not the program which started it.
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* -1 : Device Scanning is currently being disposed off. This takes a second or two. (function called twice in short succession).
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* 0 : There is no deviceScanner running from any program, so disposing is skipped.
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* 1 : Successfully disposed of DeviceScanner resources.
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* @remark If the Dispose function returns 1, the resources were neatly disposed of. Only a value of -3 is cause for concern.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static int32 Dispose();
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/**
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* Check which version of SGConnect you are using.
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*/
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Connect")
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static FString GetLibraryVersion();
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};
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@@ -55,16 +55,10 @@ public class SenseGloveConnectKismet : ModuleRules
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"CoreUObject",
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"Engine",
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"SenseGloveConnect",
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"SenseGloveKismet",
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"SenseGloveLog",
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"SenseGloveTypes",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[]
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{
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"SenseGloveKismet",
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}
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);
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}
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}
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}
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@@ -62,4 +62,4 @@ public class SenseGloveCoreKismet : ModuleRules
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}
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);
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}
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}
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}
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