diff --git a/Source/SenseGlove/Public/SenseGlove/GameFramework/SGPawn.h b/Source/SenseGlove/Public/SenseGlove/GameFramework/SGPawn.h index 3708856f..7aaa0b8f 100644 --- a/Source/SenseGlove/Public/SenseGlove/GameFramework/SGPawn.h +++ b/Source/SenseGlove/Public/SenseGlove/GameFramework/SGPawn.h @@ -573,19 +573,19 @@ public: FORCEINLINE bool CanGrab(const USGVirtualHandComponent* Hand, const AActor* Actor) const { - return Hand == HandLeft ? CanLeftHandGrab(Actor) : CanRightHandGrab(Actor); + return Hand == HandRight ? CanRightHandGrab(Actor) : CanLeftHandGrab(Actor); } FORCEINLINE bool IsGrabbing(const USGVirtualHandComponent* Hand, const AActor* Actor) const { - return Hand == HandLeft ? IsLeftHandGrabbing(Actor) : IsRightHandGrabbing(Actor); + return Hand == HandRight ? IsRightHandGrabbing(Actor) : IsLeftHandGrabbing(Actor); } bool IsGrabbing(const USGVirtualHandComponent* Hand, AActor*& OutActor) const; FORCEINLINE bool IsGrabbing(const USGVirtualHandComponent* Hand) const { - return Hand == HandLeft ? IsLeftHandGrabbing() : IsRightHandGrabbing(); + return Hand == HandRight ? IsRightHandGrabbing() : IsLeftHandGrabbing(); } public: @@ -607,6 +607,6 @@ public: FORCEINLINE void Release(const USGVirtualHandComponent* Hand) { - return Hand == HandLeft ? ReleaseLeft() : ReleaseRight(); + return Hand == HandRight ? ReleaseRight() : ReleaseLeft(); } }; \ No newline at end of file