From f416d9ce7f837d16cfba50d28573085a3fd56400 Mon Sep 17 00:00:00 2001 From: Mamadou Babaei Date: Wed, 7 Aug 2024 18:44:47 +0200 Subject: [PATCH] improve the repo's main readme file --- README.md | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 848f144c..df0b0dc6 100644 --- a/README.md +++ b/README.md @@ -4,27 +4,29 @@ ### Documentation -For the official documentation please visit the [The SenseGlove Unreal Engine Handbook](https://unreal.docs.senseglove.com/). +For the official documentation please visit [the SenseGlove Unreal Engine Handbook](https://unreal.docs.senseglove.com/). ### Extra Resources -For examples, demo scenes, tutorials, and extra resources please checkout [the SenseGlove Unreal Engine Handbook on the Epic Marketplace](https://www.unrealengine.com/marketplace/en-US/product/the-senseglove-unreal-engine-plugin), or [the Extra Resources section](Handbook/src/appendix/extra-resources.md) of the [The SenseGlove Unreal Engine Handbook](Handbook/). +For examples, demo scenes, tutorials, and extra resources please check out [the Extra Resources section](Handbook/src/appendix/extra-resources.md) of [the SenseGlove Unreal Engine Handbook](Handbook/). ### How to Download and Install -Various instructions on [how to download and install the SenseGlove Unreal Engine Plugin](Handbook/src/getting-started/installation/README.md) is available. It could either be installed through [the Epic Games Launcher](Handbook/src/getting-started/installation/epic-games-launcher.md), or [through Microsoft Azure DevOps repositories](Handbook/src/getting-started/installation/microsoft-azure-devops-repositories.md). +Various instructions on [how to download and install the SenseGlove Unreal Engine Plugin](Handbook/src/getting-started/installation/README.md) are available. It could either be installed through [the Epic Games Launcher](Handbook/src/getting-started/installation/epic-games-launcher.md), or [through Microsoft Azure DevOps repositories](Handbook/src/getting-started/installation/microsoft-azure-devops-repositories.md). + +For more information, visit [the SenseGlove Unreal Engine Handbook on the Epic Marketplace](https://www.unrealengine.com/marketplace/en-US/product/the-senseglove-unreal-engine-plugin). ### Platform Support Matrix -We maintain [a platform support matrix](Handbook/src/appendix/platform-support-matrix.md) which constantly changes as we move forward towards our development goals. +We maintain [a platform support matrix](Handbook/src/appendix/platform-support-matrix.md) which constantly changes as we move toward our development goals. ### Planned Features Completion Status -We also maintain [a list of planned features and their completion status](Handbook/src/appendix/planned-features-completion-status.md) as a kind of roadmap for this plugin. +We also maintain [a list of planned features and their completion status](Handbook/src/appendix/planned-features-completion-status.md) as a roadmap for this plugin. ### Changelog -[A detailed changelog for this project](Handbook/src/appendix/changelog.md) is maintained as well. Please consult the changelog before upgrading to any newer release. +[A detailed changelog for this project](Handbook/src/appendix/changelog.md) is also maintained. Please consult the changelog before upgrading to any newer release. ### Directory Structure @@ -38,4 +40,4 @@ The SenseGlove plug-in for Unreal Engine is licensed under the terms of the [MIT ### Third-Party Licenses -Please note that while the SenseGlove Unreal Engine Plugin is made available under the MIT License, it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [the third-party licenses](Handbook/src/license/third-party.md), please. +Please note that while the SenseGlove Unreal Engine Plugin is made available under the MIT License, it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [the third-party licenses](Handbook/src/license/third-party.md), please. \ No newline at end of file