Commit Graph
117 Commits
Author SHA1 Message Date
Mamadou Babaei 24c7cc887e working in-editor hand animation 2023-03-10 15:25:27 +01:00
Mamadou Babaei 2192e0973b distinguish between virtual hand actor and component and animate the component 2023-03-10 15:13:50 +01:00
Mamadou Babaei fb68683d72 add a new component-based class for the virtual hand 2023-03-10 14:11:52 +01:00
Mamadou Babaei 1d3299a14e add an empty sgpawn kismet library class 2023-03-10 14:11:08 +01:00
Mamadou Babaei b25c4fec7f add the virtual hand kismet library 2023-03-10 10:53:30 +01:00
Mamadou Babaei 9e288e031b minor commit fix 2023-03-10 10:52:58 +01:00
Mamadou Babaei 6a8dbacaed drop the redundant sgconnecttypes 2023-03-10 10:52:20 +01:00
Mamadou Babaei 828defc237 move all sg array types into their corresponding *core modules 2023-03-10 10:51:56 +01:00
Mamadou Babaei 52e49a71b4 minor api validation fixes 2023-03-09 14:26:54 +01:00
Mamadou Babaei 34934e8f63 minor fix 2023-03-09 12:47:21 +01:00
Mamadou Babaei 1e9c732e56 bump senseglove libraries windows to v2.4.2-ba98cec 2023-03-09 12:32:42 +01:00
Mamadou Babaei 6fc80b70b3 bump senseglove libraries and headers for linux and android to v2.4.2-ba98cec 2023-03-09 12:15:13 +01:00
Mamadou Babaei 3ce37a3085 remove the redundant sgplatform from the sgconnectimpl module 2023-03-09 09:17:07 +01:00
Mamadou Babaei d9dacfec08 purge the core impl module's dead code for the dropped engine versions: 4.22 to 4.26 and define SG_NOEXCEPT 2023-03-09 09:16:27 +01:00
Mamadou Babaei 7ae57c2707 initial attempt to cleanup dead code from the dropped engine versions: 4.22 to 4.26 2023-03-08 21:44:00 +01:00
Mamadou Babaei 5351301108 update unreal api to take care of radians/degrees conversions where possible 2023-03-03 18:01:34 +01:00
Mamadou Babaei caa119c4c1 add more utility functions and templates for angles, specifically for handling floats 2023-03-03 18:00:23 +01:00
Mamadou Babaei fa4765df4b almost working hand mondel animation adjusted to the api changes 2023-03-03 16:41:23 +01:00
Mamadou Babaei b733c6314b rename sguitls/sgcoordinates utility class to sgangles and convert angles from radians to degrees and vice-versa between unreal and senseglove 2023-03-03 16:40:51 +01:00
Mamadou Babaei ed632a26f9 minor initialization fixes 2023-03-03 15:17:30 +01:00
Mamadou Babaei 38a2583954 minor fix: move temp a variable 2023-03-03 15:13:17 +01:00
Mamadou Babaei ef84f46fe4 mark a method as const 2023-03-03 14:59:04 +01:00
Mamadou Babaei 1915dba09e clean up redundant hand animation code 2023-03-03 14:51:03 +01:00
Mamadou Babaei 6610a91bbb remove redundant reset to ref pose call 2023-03-03 13:05:49 +01:00
Mamadou Babaei 702816a72e use rotators instead of quats 2023-03-03 12:57:30 +01:00
Mamadou Babaei dce63ba180 improve the virtual hand model animation 2023-03-03 12:42:29 +01:00
Mamadou Babaei 470b39f12c rely on the reference pose instead of caching poses 2023-03-02 02:08:21 +01:00
Mamadou Babaei a315bed629 improved virtual hand model animation 2023-03-01 22:17:31 +01:00
Mamadou Babaei 092b882888 bump senseglove libraries for windows/msvc to v2.4.1-d551398 2023-02-28 11:48:28 +01:00
Mamadou Babaei 5d9f65ddbb bump senseglove libraries and headers for linux and android to v2.4.1-d551398 2023-02-28 10:58:11 +01:00
Mamadou Babaei 6c8415b506 bump senseglove libraries for windows/msvc to v2.4.0-dc6c34b 2023-02-27 16:43:03 +01:00
Mamadou Babaei 067d005c8f bump senseglove libraries and headers for linux and android to v2.4.0-dc6c34b 2023-02-27 16:25:54 +01:00
Mamadou Babaei 09be62cd82 bump senseglove libraries for windows/msvc to v2.3.0-a9726bf 2023-02-24 14:53:26 +01:00
Mamadou Babaei ad428bc82f bump senseglove libraries for linux and android to the first fully linux-aware version: v2.3.0-a9726bf 2023-02-24 14:44:22 +01:00
Mamadou Babaei c301011e28 apply the transform to the output pose 2023-02-24 01:49:03 +01:00
Mamadou Babaei d20f6d719b try a component transform 2023-02-24 00:09:19 +01:00
Mamadou Babaei 3847323a8f add quat template specialization to the sglog module 2023-02-23 23:36:10 +01:00
Mamadou Babaei b478cc414d fix the EvaluateSkeletalControl_AnyThread crash 2023-02-23 21:57:23 +01:00
Mamadou Babaei d292bd80b3 revert back the last commit and ignore the last joint 2023-02-23 21:30:32 +01:00
Mamadou Babaei 6bfb67cd5b try an alternate implementation for copying animation data in order to remedy the virtual hand crash 2023-02-23 20:14:43 +01:00
Mamadou Babaei 97458b4c9e bump senseglove thrid-party libraries for windows to v2.2.4-1eda0d8 2023-02-23 17:23:57 +01:00
Mamadou Babaei 1009c1ff2f bump senseglove libraries for linux and android to v2.2.4-1eda0d8 2023-02-23 17:13:10 +01:00
Mamadou Babaei 4b0b9c189c bump senseglove headers and libraries for linux and android to v2.2.3-39b3c2b 2023-02-23 16:43:34 +01:00
Mamadou Babaei e195698f86 bump senseglove thrid-party libraries for windows to v2.2.3-39b3c2b 2023-02-23 16:37:19 +01:00
Mamadou Babaei 0b09496db7 bump senseglove headers and libraries for linux and android to v2.2.2-1725b91 2023-02-21 18:07:49 +01:00
Mamadou Babaei 206f5900cc bump senseglove thrid-party libraries for windows to v2.2.2-1725b91 2023-02-21 18:03:49 +01:00
Mamadou Babaei ac7de06657 bump windows/msvc binaries to v2.2.1-ca2f23d 2023-02-21 17:03:09 +01:00
Mamadou Babaei 208318f1a5 update senseglove libraries to v2.2.1-ca2f23d with per engine segregated android ndk support 2023-02-21 16:51:03 +01:00
Mamadou Babaei fe547ad511 remove redundant Source/ThirdParty/lib/oculus directories 2023-02-21 00:50:05 +01:00
Mamadou Babaei 80709b2bc4 bump senseglove headers and libraries for windows/msvc to v2.2.0-eed9611 2023-02-21 00:32:25 +01:00