Logo
Explore Help
Sign In
UnrealEngine/Plugin
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
888 Commits 18 Branches 69 Tags
426f477dfc7dcc2d455d21ae46c788c5ad8d4b29
Commit Graph
9 Commits
Author SHA1 Message Date
Mamadou Babaei 292b746043 remove ue 5.5+ code that causes build failure and cannot be wrapped inside if/def/end preprocessors due to lack of its support in uht 2024-10-22 06:58:22 +02:00
Mamadou Babaei ae6793166a migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:57:58 +02:00
Mamadou Babaei a1be910d47 fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:35 +02:00
Mamadou Babaei c0e286ac44 fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:35 +02:00
Mamadou Babaei dfdf279612 seprate the engine and senseglove module dependency lists 2024-08-16 18:02:08 +02:00
Mamadou Babaei adc7c08a27 implement our own GetMotionControllerData instead of using the one from the XRTrackingSystem as it only picks up the first hand tracking plugin in order to make sure at least internally we use the hand-tracking data from senseglove 2024-08-16 18:02:08 +02:00
Mamadou Babaei 1cb42eb846 fix wrong kismet script names and class exports 2024-08-16 18:02:07 +02:00
Mamadou Babaei ebe3302854 make USGGloveTracker::GetInstance as flexible as possible 2024-08-16 18:02:06 +02:00
Mamadou Babaei cab391a854 implement the OpenXR-compatible hand tracking (XR_EXT_hand_tracking) support 2024-08-16 18:02:04 +02:00
Powered by Gitea
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API