Commit Graph
31 Commits
Author SHA1 Message Date
Mamadou Babaei 8aac677fac delete the engine utils default constructor and destructor 2024-08-16 18:01:41 +02:00
Mamadou Babaei 0408c2b67e add the editor utils class 2024-08-16 18:01:41 +02:00
Mamadou Babaei 7a18efe25b seprate the engine and senseglove module dependency lists 2024-08-16 18:01:40 +02:00
Mamadou Babaei f044fa9f66 simplify getworld implementation 2024-08-16 18:01:38 +02:00
Mamadou Babaei 10d14bb40f migrate the static getworld to sgengineutils 2024-08-16 18:01:38 +02:00
Mamadou Babaei 0c785c1ffd fix v2.0.2 UE 5.4 RunUAT build issues that mostly caused by missing headers 2024-05-15 04:43:49 +02:00
Mamadou Babaei 8921c2676a add the missing string header that causes build issues in non-unity builds 2024-03-22 20:59:52 +01:00
Mamadou Babaei cc5dd956cc remove the platform dependant build hacks inside FSGArrayUtils::FromStdVector as msvc is not able to deduce TArray<T>::SizeType 2024-03-22 20:59:51 +01:00
Mamadou Babaei 44cd706daa fix android build issue inside FSGArrayUtils::FromStdVector introduced by 0cdc7e03ac 2024-03-22 20:59:51 +01:00
Mamadou Babaei 19818746bd fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-22 20:59:51 +01:00
Mamadou Babaei deeb71d119 correct the module logs grammars 2024-03-22 20:59:50 +01:00
Mamadou Babaei 41aad88a28 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-22 20:59:50 +01:00
Mamadou Babaei 06966042d1 expose as little as dependencies as possible 2024-03-22 20:59:23 +01:00
Mamadou Babaei 9b5beaaf61 proper angle conversions for vectors 2024-03-22 20:59:22 +01:00
Mamadou Babaei 0b0ba04a43 implement the nova2 api updates and bump the senseglove libraries to v2.101.0-3e1693fb 2024-03-22 20:59:16 +01:00
Mamadou Babaei 764642e9c8 bump the copyright years 2024-02-03 04:53:45 +01:00
Mamadou Babaei fe1af26349 minor code improvements and clean up 2023-04-19 00:45:07 +02:00
Mamadou Babaei da6ad9f27c fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 16:55:41 +02:00
Mamadou Babaei 35cf5ae8f5 fix native-toolchain v19 build issues 2023-03-13 15:38:42 +01:00
Mamadou Babaei caa119c4c1 add more utility functions and templates for angles, specifically for handling floats 2023-03-03 18:00:23 +01:00
Mamadou Babaei b733c6314b rename sguitls/sgcoordinates utility class to sgangles and convert angles from radians to degrees and vice-versa between unreal and senseglove 2023-03-03 16:40:51 +01:00
Mamadou Babaei dd54f63e76 bump copyright years 2023-01-17 19:27:27 +01:00
Mamadou Babaei ec1969ead0 remove the enum utils class due to ANY_PACKAGE deprecation warnings in unreal engine 5.1 2022-12-16 14:02:35 +01:00
Mamadou Babaei 9e85ba96d8 conform to the class naming standards 2022-12-16 13:59:32 +01:00
Mamadou Babaei 771b9cccb3 apply const correctness 2022-12-16 13:57:05 +01:00
Mamadou Babaei d3fed4c38e add missing the copyright notice and include directive 2022-11-27 14:11:28 +01:00
Mamadou Babaei dfd08a746e translate senseglove/unreal angles/directions 2022-11-16 18:49:33 +01:00
Mamadou Babaei 9ad9ffb731 introduce more utility templates for metric unit conversions 2022-11-15 17:11:19 +01:00
Mamadou Babaei 7c05d767bd consider millimeters/centimeters conversion, introduce units, and minor array utils refactoring 2022-11-15 00:28:52 +01:00
Mamadou Babaei 4225eeaaf6 add FRotator overloads for every method that accepts or returns FQuat and some other bug fixes 2022-11-11 11:28:33 +01:00
Mamadou Babaei ff02526c05 initial public release 2022-11-02 22:43:14 +01:00