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UnrealEngine/Plugin
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Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
176 Commits 18 Branches 69 Tags
6e721884d57453ab20c1ab02df3dfabe50556f6a
Commit Graph
9 Commits
Author SHA1 Message Date
Mamadou Babaei d76f7056a6 move launch and settings module to PrivateIncludePathModuleNames from PrivateDependencyModuleNames in order to pass runuat tests 2023-02-07 11:40:48 +01:00
Mamadou Babaei 9cc33a4c0b switch to sgconnect for android v1.1.0 extracted from the .arr file shipped with our unity plugin 2023-02-03 13:44:23 +01:00
Mamadou Babaei ed2f7b19e1 use the correct writehaptics signature extracted from the .jar file 2023-02-03 13:44:23 +01:00
Mamadou Babaei c8dce9f065 bump sgconnect and sgcore to v2.1.0-9080621 and add an almost functional android implementation 2023-02-03 13:44:22 +01:00
Mamadou Babaei d156eade7a try to offload android to sgcore/sgconnect third-party libraries and drop linux third-party libraries for earlier versions of the engine prior to 4.27 2023-02-03 13:44:21 +01:00
Mamadou Babaei 63abb1d66f fix a bug in the jni call write haptics 2023-02-03 13:44:21 +01:00
Mamadou Babaei 7cc670e982 replace more method calls on android with the equivalents from sgconnect for android 2023-02-03 13:44:21 +01:00
Mamadou Babaei e1c15426a3 bump copyright years 2023-02-03 13:44:21 +01:00
Mamadou Babaei 2bcd2e9e73 add an android module with working jni calls to Init(), Dispose(), and GetLibraryVersion() 2023-02-03 13:44:21 +01:00
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