Commit Graph
174 Commits
Author SHA1 Message Date
Mamadou Babaei 72bedcb7ff add the documentation on consuming the FXRHandTrackingState struct in both Blueprint and C++ 2024-10-22 06:56:42 +02:00
Mamadou Babaei e3e30be55e change SG_BROWSER_BINARY_PATH_LINUX binary path 2024-10-22 06:56:41 +02:00
Mamadou Babaei d1743d3c1a migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:56:34 +02:00
Mamadou Babaei fdfe6382d2 bump the plugin version to v2.1.4 2024-10-22 05:30:15 +02:00
Mamadou Babaei e776c101bc add the missing release title to the v2.1.3 changelog entry 2024-10-22 05:30:15 +02:00
Mamadou Babaei a53eec9bba update the documentation on consuming the FXRMotionControllerData struct 2024-10-22 05:30:15 +02:00
Mamadou Babaei a195f746ad bump the plugin version to v2.1.3 2024-10-11 12:31:20 +02:00
Mamadou Babaei ea5fe2f59c update the platform support matrix and also add a note in regards to fab and ue marketplace transition 2024-10-11 12:31:20 +02:00
Mamadou Babaei f8b68ae855 add the planned features for the v2.2.x release series 2024-10-11 12:31:20 +02:00
Mamadou Babaei 3157ed7655 avoid mentioning the patch releases in the planned features completion status page 2024-10-11 12:31:20 +02:00
Mamadou Babaei 71ee5eeb57 address a few ue 5.5 deprecation warnings 2024-10-11 12:31:20 +02:00
Mamadou Babaei 391f7f0c63 add support for epic native toolchain v23 2024-10-11 12:31:20 +02:00
Mamadou Babaei 07da3fbeaa bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 12:31:19 +02:00
Mamadou Babaei e1d109e2af fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 12:31:19 +02:00
Mamadou Babaei 38baaecbd8 fix a grammatical typo in a comment 2024-10-11 12:31:19 +02:00
Mamadou Babaei 2333245563 bump the plugin version to v2.1.2 2024-09-02 19:38:32 +02:00
Mamadou Babaei ca500a6c4d update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei acb8c0fe35 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei d4fce1b131 fix a few virtual hand component visibility issues 2024-09-02 19:38:32 +02:00
Mamadou Babaei 06bd28d5b1 fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 19:38:32 +02:00
Mamadou Babaei 89f4be7b96 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei ebe50bab8c fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 3c30a36d5e fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 9f29e37f0e expand the clickable area on the handbook index page revision buttons 2024-09-02 19:38:31 +02:00
Mamadou Babaei b0b54d2843 an overview title fix to match the summary file 2024-09-02 19:38:31 +02:00
Mamadou Babaei 42e62cf862 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:46:50 +02:00
Mamadou Babaei 971944bcd0 fix documentation typos 2024-08-18 01:46:50 +02:00
Mamadou Babaei f4f08f3377 fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:32:50 +02:00
Mamadou Babaei 82ca84d22d fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:28:32 +02:00
Mamadou Babaei f421967cd3 fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:10:37 +02:00
Mamadou Babaei 0211f2a26a bump the plugin version to v2.1.0 2024-08-16 19:55:23 +02:00
Mamadou Babaei 803616c30f extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:09:24 +02:00
Mamadou Babaei f5efa73373 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 18:01:09 +02:00
Mamadou Babaei c6ea16de57 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02176c2809 add make pack to the output of make help 2024-08-16 18:01:09 +02:00
Mamadou Babaei 32542e6e02 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 011091b578 fix a url 2024-08-16 18:01:09 +02:00
Mamadou Babaei ab312297da add topic: Upgrade Guide 2024-08-16 18:01:09 +02:00
Mamadou Babaei ed6e9ecc8d add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02d8e5630a formatting fixes 2024-08-16 18:01:09 +02:00
Mamadou Babaei f8921c61c7 add topic: Optimizing Your Project for Higher FPS 2024-08-16 18:01:09 +02:00
Mamadou Babaei 37a0d2af28 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 18:01:08 +02:00
Mamadou Babaei 2078b0e9c0 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 18:01:08 +02:00
Mamadou Babaei c7d65057f9 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3974c8ac6f replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 18:01:08 +02:00
Mamadou Babaei 5f81430677 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3cef149d4f document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 18:01:08 +02:00
Mamadou Babaei 56be3efeff fix a typo 2024-08-16 18:01:08 +02:00
Mamadou Babaei b2e442087a use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 18:01:08 +02:00
Mamadou Babaei 00ebf773b1 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 18:01:08 +02:00