/** * @file * * @author Mamadou Babaei * * @section LICENSE * * (The MIT License) * * Copyright (c) 2020 - 2026 SenseGlove * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * @section DESCRIPTION * * */ #include "SenseGloveTrackingModule.h" #include "Framework/Application/SlateApplication.h" #include "SGLog/SGLog.h" #include "SGTracking/SGXRTracker.h" #define LOCTEXT_NAMESPACE "FSenseGloveTrackingModule" struct FSenseGloveTrackingModule::FImpl { /************************ * Member variables ************************/ TSharedPtr InputDevice; /************************ * Owner object ************************/ FSenseGloveTrackingModule* Owner; /************************ * Constructor / Destructor ************************/ explicit FImpl(FSenseGloveTrackingModule* InOwner); ~FImpl(); /************************ * Default copy constructor & copy assignment operator ************************/ FImpl(const FImpl& Rhs) = default; FImpl& operator=(const FImpl& Rhs) = default; }; FSenseGloveTrackingModule::FSenseGloveTrackingModule() : IInputDeviceModule(), Pimpl(TUniquePtr(new FImpl{this}, PimplDeleter)) { } FSenseGloveTrackingModule::FSenseGloveTrackingModule(const FSenseGloveTrackingModule& Rhs) : IInputDeviceModule(Rhs), Pimpl(TUniquePtr(new FImpl{*Rhs.Pimpl}, PimplDeleter)) { Pimpl->Owner = this; } FSenseGloveTrackingModule::FSenseGloveTrackingModule(FSenseGloveTrackingModule&& Rhs) SG_NOEXCEPT = default; FSenseGloveTrackingModule::~FSenseGloveTrackingModule() = default; FSenseGloveTrackingModule& FSenseGloveTrackingModule::operator=(const FSenseGloveTrackingModule& Rhs) { IInputDeviceModule::operator=(Rhs); *Pimpl = *Rhs.Pimpl; Pimpl->Owner = this; return *this; } FSenseGloveTrackingModule& FSenseGloveTrackingModule::operator=(FSenseGloveTrackingModule&& Rhs) SG_NOEXCEPT = default; void FSenseGloveTrackingModule::StartupModule() { SGLOG("Starting up SenseGloveTracking module..."); IInputDeviceModule::StartupModule(); /// HACK! // Generic Application might not be instantiated at this point so we create the input device with a dummy message // handler. When the Generic Application creates the input device it passes a valid message handler to it which is // further on used for all the controller events. This hack fixes issues caused by using a custom input device // before the Generic Application has instantiated it. Eg. within BeginPlay(). // This also fixes the warnings that pop up on the custom input keys when the blueprint loads. Those warnings are // caused because Unreal loads the Blueprints before the input device has been instantiated and has added its keys, // thus leading Unreal to believe that those keys don't exist. This hack causes an earlier instantiation of the // input device, and consequently, the custom keys. TSharedPtr DummyMessageHandler(new FGenericApplicationMessageHandler()); CreateInputDevice(DummyMessageHandler.ToSharedRef()); } void FSenseGloveTrackingModule::PreUnloadCallback() { SGLOG("Unloading SenseGloveTracking module..."); IInputDeviceModule::PreUnloadCallback(); } void FSenseGloveTrackingModule::PostLoadCallback() { SGLOG("Loading of SenseGloveTracking module has succeeded!"); IInputDeviceModule::PostLoadCallback(); } void FSenseGloveTrackingModule::ShutdownModule() { SGLOG("Shutting down SenseGloveTracking module..."); IInputDeviceModule::ShutdownModule(); } TSharedPtr FSenseGloveTrackingModule::CreateInputDevice( const TSharedRef& InMessageHandler) { SGLOG("Creating the SenseGloveTracking input device..."); if (!Pimpl->InputDevice.IsValid()) { TSharedPtr HandTrackingInputDevice(new FSGXRTracker(InMessageHandler)); Pimpl->InputDevice = HandTrackingInputDevice; } else { Pimpl->InputDevice.Get()->SetMessageHandler(InMessageHandler); } return Pimpl->InputDevice; } TSharedPtr FSenseGloveTrackingModule::GetInputDevice() { if (!Pimpl->InputDevice.IsValid()) { CreateInputDevice(FSlateApplication::Get().GetPlatformApplication()->GetMessageHandler()); } return Pimpl->InputDevice; } FSenseGloveTrackingModule::FImpl::FImpl(FSenseGloveTrackingModule* InOwner) : InputDevice(nullptr), Owner(InOwner) { } FSenseGloveTrackingModule::FImpl::~FImpl() = default; void FSenseGloveTrackingModule::FImplDeleter::operator()(const FImpl* P) const { delete P; } #undef LOCTEXT_NAMESPACE