/** * @file * * @author Mamadou Babaei * * @section LICENSE * * (The MIT License) * * Copyright (c) 2020 - 2026 SenseGlove * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * @section DESCRIPTION * * */ #pragma once #include "HeadMountedDisplayTypes.h" #include "IHandTracker.h" #include "IInputDevice.h" #include "IOpenXRExtensionPlugin.h" #include "Math/MathFwd.h" #include "Templates/UniquePtr.h" #include "UObject/NameTypes.h" #include "XRMotionControllerBase.h" #include "SGBuildHacks/SGPlatform.h" struct SENSEGLOVETRACKING_API FSGXRHandState; class SENSEGLOVETRACKING_API FSGXRTracker final : public IOpenXRExtensionPlugin, public IInputDevice, public FXRMotionControllerBase, public IHandTracker { public: static bool GetMotionControllerState( UObject* WorldContextObject, EXRSpaceType XRSpaceType, EControllerHand Hand, EXRControllerPoseType XRControllerPoseType, FXRMotionControllerState& OutMotionControllerState); static bool GetHandTrackingState( UObject* WorldContextObject, EXRSpaceType XRSpaceType, EControllerHand Hand, FXRHandTrackingState& OutHandTrackingState); private: struct FImpl; struct FImplDeleter { void operator()(const FImpl* P) const; }; TUniquePtr Pimpl; FImplDeleter PimplDeleter; private: FSGXRTracker() = delete; public: FSGXRTracker(const TSharedRef& InMessageHandler); public: /** * The copy constructor. */ FSGXRTracker(const FSGXRTracker& Rhs) = delete; /** * The move constructor. */ FSGXRTracker(FSGXRTracker&& Rhs) SG_NOEXCEPT; public: /** * The destructor. */ virtual ~FSGXRTracker() override; public: /** * The copy assignment operator. */ FSGXRTracker& operator=(const FSGXRTracker& Rhs) = delete; /** * The move assignment operator. */ FSGXRTracker& operator=(FSGXRTracker&& Rhs) SG_NOEXCEPT; public: bool IsHandTrackingSupportedByDevice() const; const FSGXRHandState& GetLeftHandState() const; const FSGXRHandState& GetRightHandState() const; public: // The IOpenXRExtensionPlugin interface. virtual FString GetDisplayName() override; virtual bool GetRequiredExtensions(TArray& OutExtensions) override; virtual const void* OnGetSystem(XrInstance InInstance, const void* InNext) override; virtual const void* OnCreateSession(XrInstance InInstance, XrSystemId InSystem, const void* InNext) override; virtual const void* OnBeginSession(XrSession InSession, const void* InNext) override; virtual void UpdateDeviceLocations(XrSession InSession, XrTime DisplayTime, XrSpace TrackingSpace) override; public: // The IMotionController interface. virtual bool GetControllerOrientationAndPosition(const int32 ControllerIndex, const FName MotionSource, FRotator& OutOrientation, FVector& OutPosition, float WorldToMetersScale) const override; virtual ETrackingStatus GetControllerTrackingStatus(const int32 ControllerIndex, const FName MotionSource) const override; virtual FName GetMotionControllerDeviceTypeName() const override; virtual void EnumerateSources(TArray& SourcesOut) const override; public: // The IInputDevice interface. virtual void Tick(float DeltaTime) override; virtual void SendControllerEvents() override; virtual void SetMessageHandler(const TSharedRef& InMessageHandler) override; virtual bool Exec(UWorld* InWorld, const TCHAR* Cmd, FOutputDevice& Ar) override; virtual void SetChannelValue(int32 ControllerId, FForceFeedbackChannelType ChannelType, float Value) override; virtual void SetChannelValues(int32 ControllerId, const FForceFeedbackValues& Values) override; virtual bool SupportsForceFeedback(int32 ControllerId) override; virtual bool IsGamepadAttached() const override; public: // The IHandTracker interface. virtual FName GetHandTrackerDeviceTypeName() const override; virtual bool IsHandTrackingStateValid() const override; virtual bool GetKeypointState( EControllerHand Hand, EHandKeypoint Keypoint, FTransform& OutTransform, float& OutRadius) const override; virtual bool GetAllKeypointStates( EControllerHand Hand, TArray& OutPositions, TArray& OutRotations, TArray& OutRadii, bool& OutIsTracked) const override; };