/** * @file * * @author Mamadou Babaei * * @section LICENSE * * (The MIT License) * * Copyright (c) 2020 - 2022 SenseGlove * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * @section DESCRIPTION * * */ #include "SGCoreImpl/SGHapticGloveQuickCalibrationImpl.h" #include #include #include "Containers/StringConv.h" #include "Runtime/Launch/Resources/Version.h" #include "SGBuildHacks/SGInclude_Core_HandPose.h" #include "SGBuildHacks/SGInclude_Core_HapticGloveQuickCalibration.h" #include "SGBuildHacks/SGInclude_Core_SensorRange.h" #include "SGBuildHacks/SGInclude_Core_Vect3D.h" #include "SGCoreImpl/SGHandPoseImpl.h" #include "SGCoreImpl/SGHandProfileImpl.h" #include "SGCoreImpl/SGHapticGloveImpl.h" #include "SGCoreImpl/SGSensorRangeImpl.h" #include "SGCoreImpl/SGVect3DImpl.h" #include "SGUtils/SGArrayUtils.h" struct FSGHapticGloveQuickCalibrationImpl::FImpl { /************************ * Member variables ************************/ /************************ * Owner object ************************/ FSGHapticGloveQuickCalibrationImpl* Owner; /************************ * Constructor / Destructor ************************/ explicit FImpl(FSGHapticGloveQuickCalibrationImpl* InOwner); ~FImpl(); /************************ * Default copy constructor & copy assignment operator ************************/ FImpl(const FImpl& Rhs) = default; FImpl& operator=(const FImpl& Rhs) = default; }; float FSGHapticGloveQuickCalibrationImpl::GetDefaultAutoEndTimeout() { static const float AutoEndTimeout = FHapticGloveQuickCalibrationType::GetDefaultAutoEndTimeout(); return AutoEndTimeout; } FSGHapticGloveQuickCalibrationImpl::FSGHapticGloveQuickCalibrationImpl() : FSGHapticGloveCalibrationSequenceImpl(), #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) Pimpl(TUniquePtr(new FImpl{this}, PimplDeleter)) #else Pimpl(TUniquePtr(new FImpl{this})) #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ { } FSGHapticGloveQuickCalibrationImpl::FSGHapticGloveQuickCalibrationImpl( const TSharedRef GloveToCalibrate, const float AutoEndTimeout) : FSGHapticGloveCalibrationSequenceImpl( MakeShared(GloveToCalibrate->ToHapticGlovePtr(), AutoEndTimeout)), #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) Pimpl(TUniquePtr(new FImpl{this}, PimplDeleter)) #else Pimpl(TUniquePtr(new FImpl{this})) #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ { } FSGHapticGloveQuickCalibrationImpl::FSGHapticGloveQuickCalibrationImpl( const FHapticGloveQuickCalibrationType& HapticGloveQuickCalibration) : FSGHapticGloveCalibrationSequenceImpl(MakeShared(HapticGloveQuickCalibration)), #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) Pimpl(TUniquePtr(new FImpl{this}, PimplDeleter)) #else Pimpl(TUniquePtr(new FImpl{this})) #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ { } FSGHapticGloveQuickCalibrationImpl::FSGHapticGloveQuickCalibrationImpl(const FSGHapticGloveQuickCalibrationImpl& Rhs) : #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) Pimpl(TUniquePtr(new FImpl{*Rhs.Pimpl}, PimplDeleter)) #else Pimpl(TUniquePtr(new FImpl{*Rhs.Pimpl})) #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ { Pimpl->Owner = this; } FSGHapticGloveQuickCalibrationImpl::FSGHapticGloveQuickCalibrationImpl( FSGHapticGloveQuickCalibrationImpl&& Rhs) #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) noexcept #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ = default; FSGHapticGloveQuickCalibrationImpl::~FSGHapticGloveQuickCalibrationImpl() = default; FSGHapticGloveQuickCalibrationImpl& FSGHapticGloveQuickCalibrationImpl::operator=( const FSGHapticGloveQuickCalibrationImpl& Rhs) { *Pimpl = *Rhs.Pimpl; Pimpl->Owner = this; return *this; } FSGHapticGloveQuickCalibrationImpl& FSGHapticGloveQuickCalibrationImpl::operator=( FSGHapticGloveQuickCalibrationImpl&& Rhs) #if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) noexcept #endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */ = default; const FSGHapticGloveQuickCalibrationImpl::FHapticGloveQuickCalibrationType& FSGHapticGloveQuickCalibrationImpl::ToHapticGloveQuickCalibration() const { return *StaticCastSharedRef(ToHapticGloveCalibrationSequenceRef()); } TSharedRef FSGHapticGloveQuickCalibrationImpl:: ToHapticGloveQuickCalibrationRef() const { return StaticCastSharedRef(ToHapticGloveCalibrationSequenceRef()); } float FSGHapticGloveQuickCalibrationImpl::GetAutoEndTimeout() const { return ToHapticGloveQuickCalibrationRef()->GetAutoEndTimeout(); } void FSGHapticGloveQuickCalibrationImpl::SetAutoEndTimeout(const float AutoEndTimeout) { ToHapticGloveQuickCalibrationRef()->SetAutoEndTimeout(AutoEndTimeout); } int32 FSGHapticGloveQuickCalibrationImpl::GetSmoothingSamples() const { return ToHapticGloveQuickCalibrationRef()->GetSmoothingSamples(); } FSGSensorRangeImpl FSGHapticGloveQuickCalibrationImpl::GetSensorRange() const { const FSGSensorRangeImpl SensorRange{ToHapticGloveQuickCalibrationRef()->GetSensorRange()}; return SensorRange; } FSGHandProfileImpl FSGHapticGloveQuickCalibrationImpl::GetTemporaryProfile() const { const FSGHandProfileImpl TemporaryProfile{ToHapticGloveQuickCalibrationRef()->GetTemporaryProfile()}; return TemporaryProfile; } bool FSGHapticGloveQuickCalibrationImpl::CanAnimate() const { return ToHapticGloveQuickCalibrationRef()->CanAnimate(); } bool FSGHapticGloveQuickCalibrationImpl::AutoCompleted() const { return ToHapticGloveQuickCalibrationRef()->AutoCompleted(); } void FSGHapticGloveQuickCalibrationImpl::Reset() { ToHapticGloveQuickCalibrationRef()->Reset(); } void FSGHapticGloveQuickCalibrationImpl::Update(const float DeltaSeconds) { return ToHapticGloveQuickCalibrationRef()->Update(DeltaSeconds); } void FSGHapticGloveQuickCalibrationImpl::AddDataPoint(const TArray& CalibrationData) { std::vector CalibrationDataVector{ FSGArrayUtils::ToStdVector( CalibrationData) }; ToHapticGloveQuickCalibrationRef()->AddDataPoint(MoveTemp(CalibrationDataVector)); } void FSGHapticGloveQuickCalibrationImpl::ConfirmCurrentStep() { ToHapticGloveQuickCalibrationRef()->ConfirmCurrentStep(); } bool FSGHapticGloveQuickCalibrationImpl::CompileRange(FSGSensorRangeImpl& OutSensorRange) const { FSGSensorRangeImpl::FSensorRangeType SensorRange; const bool bResult = ToHapticGloveQuickCalibrationRef()->CompileRange(SensorRange); OutSensorRange = FSGSensorRangeImpl{SensorRange}; return bResult; } bool FSGHapticGloveQuickCalibrationImpl::GetHandPose(const bool bRightHanded, FSGHandPoseImpl& OutCurrentHandPose) const { FSGHandPoseImpl::FHandPoseType CurrentHandPose; const bool bResult = ToHapticGloveQuickCalibrationRef()->GetHandPose(bRightHanded, CurrentHandPose); OutCurrentHandPose = FSGHandPoseImpl{CurrentHandPose}; return bResult; } FString FSGHapticGloveQuickCalibrationImpl::GetCurrentInstruction(const FString& NextStepKey) const { std::string NextStepKeyString{TCHAR_TO_UTF8(*NextStepKey)}; const FString CurrentInstruction{TCHAR_TO_UTF8(ToHapticGloveQuickCalibrationRef()->GetCurrentInstruction( MoveTemp(NextStepKeyString)).c_str())}; return CurrentInstruction; } FSGHapticGloveQuickCalibrationImpl::FImpl::FImpl(FSGHapticGloveQuickCalibrationImpl* InOwner) : Owner(InOwner) { } FSGHapticGloveQuickCalibrationImpl::FImpl::~FImpl() = default; void FSGHapticGloveQuickCalibrationImpl::FImplDeleter::operator()(const FImpl* P) const { delete P; }