-
## [1.6.0] - 2023-08-14
released this
2023-08-14 15:33:19 +00:00 | 761 commits to master since this releaseAdded
- Added support for the upcoming Unreal Engine 5.3.
- Now, the hand's velocity is applied to grabbed actors after being released from the hand.
- Introduce the real hands to the SenseGlove module (SGPawn) API.
- Added separation of the virtual and real hand rendering.
Fixed
- Fix the wrong default debug virtual hand gizmo colors when initialized using the default constructor.
- Some minor performance fixes and improvements.
Changed
- SenseGlove libraries have been updated to v2.11.0-b775a05.
Downloads