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  • v2.7.1 a2cee0762d
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    This patch release addresses a severe regression affecting UE `5.5` projects with specific settings.

    mamadou.babaei released this 2025-12-09 12:58:34 +00:00 | 105 commits to master since this release

    Fixed

    • Resolved a critical deadlock between the rendering and game threads in Unreal Engine 5.5 that when IHeadMountedDisplay::GetHMDMonitorInfo() is invoked from FSGXRTracker::GetControllerTransform() in certain conditions; specifically while SenseCom is running and gloves are present and connected. This issue is related to critical deadlock issue (UE-212224), occurring during PipelinedFrameState acquisition, which had already been addressed for the plugin versions running on UE 5.6+. Because it only gets triggered under specific project settings, we were previously unaware that it also affected IHeadMountedDisplay::GetHMDMonitorInfo() in UE 5.5.

    Documentation

    • Locked the mdbook-pdf crate to v0.1.11 due to the following v0.1.12 panick during PDF generation: called Result::unwrap() on an Err value: Unable to deserialize the RenderContext.
    Downloads
    • Source Code (ZIP)
    • Source Code (TAR.GZ)
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