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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.2] - 2022-11-27

This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.

Added

  • Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
  • List the dot files inside FilterPlugin.ini file as well.
  • Add the copyright notice to the source files missing it.
  • Add the SenseGlove SDK license to the third-party license file.

Fixed

  • Fix the readme typos and errors.
  • Minor fixes in the changelog for previous releases.

[1.0.1] - 2022-11-25

Changed

  • Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
  • Cleaned up the redundant headers/modules dependencies from SGCore headers.

Fixed

  • Fix RunUAT build issues prior to Epic Store submission.

[1.0.0] - 2022-11-24

Added

  • Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.