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131658c734b5034f31b2570cf263ce6d77442c8c
Plugin
/
Source
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SenseGlove
T
History
Mamadou Babaei
7131e182c3
do not reigger OnGrabStateUpdated and OnTouchStateUpdated at all when the hand mesh is not valid or visible and also some other extra measures to make sure even if they are triggered they won't affect anything
2024-08-16 16:37:27 +02:00
..
Private
do not reigger OnGrabStateUpdated and OnTouchStateUpdated at all when the hand mesh is not valid or visible and also some other extra measures to make sure even if they are triggered they won't affect anything
2024-08-16 16:37:27 +02:00
Public
/SenseGlove
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-08-16 16:37:26 +02:00
SenseGlove.Build.cs
seprate the engine and senseglove module dependency lists
2024-08-16 16:37:27 +02:00