Files
Plugin/Source/SenseGloveCore/Private/SGCore/SGTimedBuzzCommand.cpp
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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGCore/SGTimedBuzzCommand.h"
#include "SGFingerCommandImplCast.h"
#include "Runtime/Launch/Resources/Version.h"
#include "SGCore/SGBuzzCommand.h"
#include "SGCoreImpl/SGExportedFunctions.h"
#include "SGInterop/SGIC_ESGFinger.h"
#include "SGInterop/SGIC_FSGBuzzCommandImpl.h"
#include "SGInterop/SGIC_FSGFingerCommandImpl.h"
#include "SGInterop/SGIC_FSGTimedBuzzCommandImpl.h"
#include "SGInterop/SGIC_FString.h"
#include "SGInterop/SGIC_TSharedPtr_FSGTimedBuzzCommandImpl.h"
USGTimedBuzzCommand* USGTimedBuzzCommand::NewTimedBuzzCommand(
UObject* Outer, const FSGTimedBuzzCommandImpl& TimedBuzzCommandImpl)
{
USGTimedBuzzCommand* Instance = NewObject<USGTimedBuzzCommand>(Outer);
Instance->SetFingerCommandImpl(TimedBuzzCommandImpl);
return Instance;
}
USGTimedBuzzCommand* USGTimedBuzzCommand::NewTimedBuzzCommand(
UObject* Outer, TSharedRef<FSGTimedBuzzCommandImpl> TimedBuzzCommandImpl)
{
USGTimedBuzzCommand* Instance = NewObject<USGTimedBuzzCommand>(Outer);
Instance->SetFingerCommandImpl(MoveTemp(TimedBuzzCommandImpl));
return Instance;
}
USGTimedBuzzCommand* USGTimedBuzzCommand::NewTimedBuzzCommand(UObject* Outer)
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutSharedPtrContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor(&OutSharedPtrContainer);
return NewTimedBuzzCommand(Outer, OutSharedPtrContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand* USGTimedBuzzCommand::NewTimedBuzzCommand(
UObject* Outer,
const ESGFinger Finger, const int32 Magnitude, const float DurationSeconds, const float StartTimeSeconds)
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutSharedPtrContainer;
FSGIC_ESGFinger FingerContainer{Finger};
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor_Finger_Magnitude_DurationSeconds_StartTimeSeconds_MakeShared(
&OutSharedPtrContainer, &FingerContainer, Magnitude, DurationSeconds, StartTimeSeconds);
return NewTimedBuzzCommand(Outer, OutSharedPtrContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand* USGTimedBuzzCommand::NewTimedBuzzCommand(
UObject* Outer,
const USGBuzzCommand* BaseCommand, const float DurationSeconds, const float StartTimeSeconds)
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutSharedPtrContainer;
FSGIC_FSGBuzzCommandImpl BaseCommandContainer{BaseCommand->ToBuzzCommandImpl().Get()};
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor_BaseCommand_DurationSeconds_StartTimeSeconds_MakeShared(
&OutSharedPtrContainer, &BaseCommandContainer, DurationSeconds, StartTimeSeconds);
return NewTimedBuzzCommand(Outer, OutSharedPtrContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand::USGTimedBuzzCommand()
: USGBuzzCommand()
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutTimedBuzzCommandImplContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor_MakeShared(&OutTimedBuzzCommandImplContainer);
SetFingerCommandImpl(OutTimedBuzzCommandImplContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand::USGTimedBuzzCommand(const ESGFinger Finger, const int32 Magnitude,
const float DurationSeconds, const float StartTimeSeconds)
: USGBuzzCommand()
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutSharedPtrContainer;
FSGIC_ESGFinger FingerContainer{Finger};
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor_Finger_Magnitude_DurationSeconds_StartTimeSeconds_MakeShared(
&OutSharedPtrContainer, &FingerContainer, Magnitude, DurationSeconds, StartTimeSeconds);
SetFingerCommandImpl(OutSharedPtrContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand::USGTimedBuzzCommand(const USGBuzzCommand* BaseCommand,
const float DurationSeconds, const float StartTimeSeconds)
: USGBuzzCommand()
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl OutSharedPtrContainer;
FSGIC_FSGBuzzCommandImpl BaseCommandContainer{BaseCommand->ToBuzzCommandImpl().Get()};
SGCoreImpl_FSGTimedBuzzCommandImpl_ctor_BaseCommand_DurationSeconds_StartTimeSeconds_MakeShared(
&OutSharedPtrContainer, &BaseCommandContainer, DurationSeconds, StartTimeSeconds);
SetFingerCommandImpl(OutSharedPtrContainer.Ptr.ToSharedRef());
}
USGTimedBuzzCommand::USGTimedBuzzCommand(const FSGTimedBuzzCommandImpl& TimedBuzzCommandImpl)
: USGBuzzCommand(TimedBuzzCommandImpl)
{
}
USGTimedBuzzCommand::USGTimedBuzzCommand(TSharedRef<FSGTimedBuzzCommandImpl> TimedBuzzCommandImpl)
: USGBuzzCommand(MoveTemp(TimedBuzzCommandImpl))
{
}
USGTimedBuzzCommand::~USGTimedBuzzCommand() = default;
TSharedRef<FSGTimedBuzzCommandImpl> USGTimedBuzzCommand::ToTimedBuzzCommandImpl() const
{
return FSGFingerCommandImplCast::ToTimedBuzzCommandImpl(ToFingerCommandImpl());
}
USGBuzzCommand* USGTimedBuzzCommand::Copy(UObject* Outer) const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
FSGIC_FSGBuzzCommandImpl OutBuzzCommandImplContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_Copy(&InstanceContainer, &OutBuzzCommandImplContainer);
return NewBuzzCommand(Outer, MoveTemp(OutBuzzCommandImplContainer.BuzzCommandImpl));
}
USGBuzzCommand* USGTimedBuzzCommand::Merge(UObject* Outer, const USGBuzzCommand* BuzzCommand) const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
FSGIC_FSGBuzzCommandImpl BuzzCommandImplContainer{BuzzCommand->ToBuzzCommandImpl().Get()};
FSGIC_FSGBuzzCommandImpl OutBuzzCommandImplContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_Merge(&InstanceContainer, &OutBuzzCommandImplContainer,
&BuzzCommandImplContainer);
return NewBuzzCommand(Outer, MoveTemp(OutBuzzCommandImplContainer.BuzzCommandImpl));
}
USGBuzzCommand* USGTimedBuzzCommand::GetBaseCommand(UObject* Outer) const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
FSGIC_FSGBuzzCommandImpl OutCommandContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_GetBaseCommand(&InstanceContainer, &OutCommandContainer);
return NewBuzzCommand(Outer, MoveTemp(OutCommandContainer.BuzzCommandImpl));
}
float USGTimedBuzzCommand::GetDuration() const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
return SGCoreImpl_FSGTimedBuzzCommandImpl_GetDuration(&InstanceContainer);
}
float USGTimedBuzzCommand::GetElapsedTime() const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
return SGCoreImpl_FSGTimedBuzzCommandImpl_GetElapsedTime(&InstanceContainer);
}
bool USGTimedBuzzCommand::HasTimeElapsed() const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
return SGCoreImpl_FSGTimedBuzzCommandImpl_HasTimeElapsed(&InstanceContainer);
}
float USGTimedBuzzCommand::NormalizedTime(const bool bClamp01) const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
return SGCoreImpl_FSGTimedBuzzCommandImpl_NormalizedTime(&InstanceContainer, bClamp01);
}
void USGTimedBuzzCommand::ResetTiming()
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
SGCoreImpl_FSGTimedBuzzCommandImpl_ResetTiming(&InstanceContainer);
}
void USGTimedBuzzCommand::UpdateTiming(const float DeltaSeconds)
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
SGCoreImpl_FSGTimedBuzzCommandImpl_UpdateTiming(&InstanceContainer, DeltaSeconds);
}
FString USGTimedBuzzCommand::ToString() const
{
FSGIC_TSharedPtr_FSGTimedBuzzCommandImpl InstanceContainer{ToTimedBuzzCommandImpl()};
FSGIC_FString OutStringContainer;
SGCoreImpl_FSGTimedBuzzCommandImpl_ToString(&InstanceContainer, &OutStringContainer);
return MoveTemp(OutStringContainer.String);
}