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Plugin/Source/SenseGloveEditor/Private/SGEditor/SGSkeletonEditor.cpp
T

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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGEditor/SGSkeletonEditor.h"
#include "Framework/MultiBox/MultiBoxExtender.h"
#include "ISkeletonEditor.h"
#include "ISkeletonEditorModule.h"
#include "Modules/ModuleManager.h"
#include "SGEditor/SGAssetTypeActions_Skeleton.h"
#include "SGEditor/SGSkeletonEditorCommands.h"
#define LOCTEXT_NAMESPACE "SkeletonEditor"
struct FSGSkeletonEditor::FImpl
{
/************************
* Member variables
************************/
TSharedPtr<FExtender> ToolbarExtender;
TSharedPtr<FSGSkeletonEditorCommands> EditorCommands;
TSharedPtr<FSGAssetTypeActions_Skeleton> AssetActions;
/************************
* Owner object
************************/
FSGSkeletonEditor* Owner;
/************************
* Constructor / Destructor
************************/
explicit FImpl(FSGSkeletonEditor* InOwner);
~FImpl();
/************************
* Default copy constructor & copy assignment operator
************************/
FImpl(const FImpl& Rhs) = default;
FImpl& operator=(const FImpl& Rhs) = default;
};
FSGSkeletonEditor::FSGSkeletonEditor()
: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
{
}
FSGSkeletonEditor::~FSGSkeletonEditor() = default;
void FSGSkeletonEditor::ExtendToolbar()
{
if (Pimpl->EditorCommands.IsValid())
{
Pimpl->EditorCommands.Reset();
}
Pimpl->EditorCommands = MakeShared<FSGSkeletonEditorCommands>();
Pimpl->EditorCommands->RegisterCommands();
if (Pimpl->ToolbarExtender.IsValid())
{
Pimpl->ToolbarExtender.Reset();
}
Pimpl->ToolbarExtender = MakeShared<FExtender>();
ISkeletonEditorModule& SkeletonEditorModule{
FModuleManager::LoadModuleChecked<ISkeletonEditorModule>("SkeletonEditor")
};
TSharedPtr<FExtensibilityManager> ExtensibilityManager{SkeletonEditorModule.GetToolBarExtensibilityManager()};
Pimpl->ToolbarExtender->AddToolBarExtension(
"Skeleton",
EExtensionHook::Before,
Pimpl->EditorCommands->CommandList,
FToolBarExtensionDelegate::CreateLambda([&](FToolBarBuilder& ToolbarBuilder)-> void
{
ToolbarBuilder.BeginSection("SenseGlove");
{
ToolbarBuilder.AddToolBarButton(
Pimpl->EditorCommands->UpdateSkeletonReferencePose,
NAME_None,
LOCTEXT("UpdateSkeletonReferencePose", "Update Skeleton Reference Pose"));
}
ToolbarBuilder.EndSection();
}
));
ExtensibilityManager->AddExtender(Pimpl->ToolbarExtender);
}
void FSGSkeletonEditor::RegisterAssetTypeActions() const
{
if (Pimpl->AssetActions.IsValid())
{
Pimpl->AssetActions.Reset();
}
Pimpl->AssetActions = MakeShared<FSGAssetTypeActions_Skeleton>();
IAssetTools& AssetTools = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools").Get();
AssetTools.RegisterAssetTypeActions(Pimpl->AssetActions.ToSharedRef());
}
FSGSkeletonEditor::FImpl::FImpl(FSGSkeletonEditor* InOwner)
: Owner(InOwner)
{
}
FSGSkeletonEditor::FImpl::~FImpl() = default;
void FSGSkeletonEditor::FImplDeleter::operator()(const FImpl* P) const
{
delete P;
}
#undef LOCTEXT_NAMESPACE