153 lines
8.1 KiB
C++
153 lines
8.1 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2022 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#pragma once
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#include "SGCore/SGFloatArray.h"
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#include "SGCore/SGVectorArray.h"
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#include "SGKismet/SGBlueprintFunctionLibrary.h"
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#include "SGTypes/SGCoreTypes.h"
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#include "SGSenseGloveInfoKismetLibrary.generated.h"
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class USGSenseGloveInfo;
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UCLASS(meta=(ScriptName = "SesneGloveSenseGloveInfoKismetLibrary"))
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class SENSEGLOVECOREKISMET_API USGSenseGloveInfoKismetLibrary final : public USGBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | SG | Sense Glove Info",
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meta=(WorldContext="WorldContextObject"))
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static USGSenseGloveInfo* MakeSenseGloveInfo(UObject* WorldContextObject);
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UFUNCTION(BlueprintCallable, DisplayName="Make Sense Glove Info",
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Category="SenseGlove | Core | SG | Sense Glove Info", meta=(WorldContext="WorldContextObject"))
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static USGSenseGloveInfo*
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MakeSenseGloveInfo_DeviceId_HardwareVersion_FirmwareVersion_SubFirmwareVersion_bRightHanded_NumberOfSensors_FQuatImuCorrection_StartPositions_TArrayFQuatStartRotations_GloveLengths_Functions(
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UObject* WorldContextObject, const FString& DeviceId,
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const FString& HardwareVersion, int32 FirmwareVersion, int32 SubFirmwareVersion,
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bool bRightHanded, int32 NumberOfSensors, const FQuat& ImuCorrection,
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const TArray<FVector>& StartPositions, const TArray<FQuat>& StartRotations,
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const TArray<FSGVectorArray>& GloveLengths, const TArray<bool>& Functions);
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UFUNCTION(BlueprintCallable, DisplayName="Make Sense Glove Info",
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Category="SenseGlove | Core | SG | Sense Glove Info", meta=(WorldContext="WorldContextObject"))
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static USGSenseGloveInfo*
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MakeSenseGloveInfo_DeviceId_HardwareVersion_FirmwareVersion_SubFirmwareVersion_bRightHanded_NumberOfSensors_FRotatorImuCorrection_StartPositions_TArrayFRotatorStartRotations_GloveLengths_Functions(
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UObject* WorldContextObject, const FString& DeviceId,
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const FString& HardwareVersion, int32 FirmwareVersion, int32 SubFirmwareVersion,
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bool bRightHanded, int32 NumberOfSensors, const FRotator& ImuCorrection,
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const TArray<FVector>& StartPositions, const TArray<FRotator>& StartRotations,
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const TArray<FSGVectorArray>& GloveLengths, const TArray<bool>& Functions);
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | SG | Sense Glove Info",
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meta=(WorldContext="WorldContextObject"))
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static bool Parse(UObject* WorldContextObject,
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const FString& ConstantsString, USGSenseGloveInfo*& OutGloveInfo,
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bool bUpdateOldModels = true);
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UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | SG | Sense Glove Info",
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meta=(WorldContext="WorldContextObject"))
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static USGSenseGloveInfo* Deserialize(UObject* WorldContextObject, const FString& SerializedString);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static FString GetDeviceId(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static FString GetHardwareVersion(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static int32 GetFirmwareVersion(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static int32 GetSubFirmwareVersion(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static bool IsRight(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static int32 GetNumberOfSensors(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, DisplayName="Get Imu Correction", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FQuat GetImuCorrection_FQuat(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, DisplayName="Get Imu Correction", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FRotator GetImuCorrection_FRotator(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FVector> GetStartPositions(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, DisplayName="Get Start Rotations", Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FQuat> GetStartRotations_TArrayFQuat(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, DisplayName="Get Start Rotations", Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FRotator> GetStartRotations_TArrayFRotator(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FSGVectorArray> GetGloveLengths(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<bool> GetFunctions(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static FVector GetStartPosition(const USGSenseGloveInfo* SenseGloveInfo, ESGFinger Finger);
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UFUNCTION(BlueprintPure, DisplayName="Get Start Rotation", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FQuat GetStartRotation_FQuat(const USGSenseGloveInfo* SenseGloveInfo, ESGFinger Finger);
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UFUNCTION(BlueprintPure, DisplayName="Get Start Rotation", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FRotator GetStartRotation_FRotator(const USGSenseGloveInfo* SenseGloveInfo, ESGFinger Finger);
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UFUNCTION(BlueprintPure, DisplayName="Get Glove Lengths", Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FVector> GetGloveLengths_Finger(const USGSenseGloveInfo* SenseGloveInfo, ESGFinger Finger);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static TArray<FSGVectorArray> ToGloveAngles(const USGSenseGloveInfo* SenseGloveInfo,
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const TArray<FSGFloatArray>& SensorAngles);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static bool Equals(const USGSenseGloveInfo* A, const USGSenseGloveInfo* B);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Core | SG | Sense Glove Info")
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static FString ToString(const USGSenseGloveInfo* SenseGloveInfo);
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UFUNCTION(BlueprintPure, DisplayName="To String", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FString ToString_bShortNotation(const USGSenseGloveInfo* SenseGloveInfo, bool bShortNotation);
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UFUNCTION(BlueprintPure, DisplayName="Serialize", Category="SenseGlove | Core | SG | Sense Glove Info")
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static FString SGSerialize(const USGSenseGloveInfo* SenseGloveInfo);
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}; |