188 lines
5.7 KiB
C++
188 lines
5.7 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2025 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGCoreImpl/SGThresholdCommandImpl.h"
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#include <vector>
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#include "SGBuildHacks/SGInclude_Core_ThresholdCommand.h"
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#include "SGUtils/SGArrayUtils.h"
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struct FSGThresholdCommandImpl::FImpl
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{
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/************************
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* Member variables
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************************/
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FThresholdCommandType ThresholdCommand;
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/************************
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* Owner object
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************************/
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FSGThresholdCommandImpl* Owner;
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/************************
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* Constructor / Destructor
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************************/
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explicit FImpl(FSGThresholdCommandImpl* InOwner);
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~FImpl();
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/************************
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* Default copy constructor & copy assignment operator
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************************/
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FImpl(const FImpl& Rhs) = default;
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FImpl& operator=(const FImpl& Rhs) = default;
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};
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FSGThresholdCommandImpl::FSGThresholdCommandImpl()
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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}
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FSGThresholdCommandImpl::FSGThresholdCommandImpl(
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const TArray<bool>& AffectedFingers, const TArray<float>& ThresholdValues)
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{
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std::vector<bool> AffectedFingersVector{FSGArrayUtils::ToStdVector(AffectedFingers)};
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std::vector<float> ThresholdValuesVector{FSGArrayUtils::ToStdVector(ThresholdValues)};
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Pimpl->ThresholdCommand = FThresholdCommandType{MoveTemp(AffectedFingersVector), MoveTemp(ThresholdValuesVector)};
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}
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FSGThresholdCommandImpl::FSGThresholdCommandImpl(
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const FThresholdCommandType& ThresholdCommand)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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Pimpl->ThresholdCommand = ThresholdCommand;
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}
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FSGThresholdCommandImpl::FSGThresholdCommandImpl(const FSGThresholdCommandImpl& Rhs)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{*Rhs.Pimpl}, PimplDeleter))
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{
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Pimpl->Owner = this;
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}
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FSGThresholdCommandImpl::FSGThresholdCommandImpl(FSGThresholdCommandImpl&& Rhs) SG_NOEXCEPT = default;
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FSGThresholdCommandImpl::~FSGThresholdCommandImpl() = default;
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FSGThresholdCommandImpl& FSGThresholdCommandImpl::operator=(const FSGThresholdCommandImpl& Rhs)
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{
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*Pimpl = *Rhs.Pimpl;
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Pimpl->Owner = this;
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return *this;
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}
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FSGThresholdCommandImpl& FSGThresholdCommandImpl::operator=(FSGThresholdCommandImpl&& Rhs) SG_NOEXCEPT = default;
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const FSGThresholdCommandImpl::FThresholdCommandType& FSGThresholdCommandImpl::ToThresholdCommand() const
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{
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return Pimpl->ThresholdCommand;
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}
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FSGThresholdCommandImpl::FThresholdCommandType& FSGThresholdCommandImpl::ToThresholdCommand()
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{
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return Pimpl->ThresholdCommand;
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}
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float FSGThresholdCommandImpl::GetThreshold(int32 Finger) const
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{
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return Pimpl->ThresholdCommand.GetThreshold(Finger);
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}
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void FSGThresholdCommandImpl::SetThreshold(const int32 Finger, const float ThresholdValue)
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{
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Pimpl->ThresholdCommand.SetThreshold(Finger, ThresholdValue);
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}
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TArray<float> FSGThresholdCommandImpl::GetThresholds() const
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{
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const TArray<float> Thresholds{FSGArrayUtils::FromStdVector(Pimpl->ThresholdCommand.GetThresholds())};
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return Thresholds;
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}
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void FSGThresholdCommandImpl::SetThresholds(const TArray<bool>& AffectedFingers, const TArray<float>& ThresholdValues)
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{
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std::vector<bool> AffectedFingersVector{FSGArrayUtils::ToStdVector(AffectedFingers)};
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std::vector<float> ThresholdValuesVector{FSGArrayUtils::ToStdVector(ThresholdValues)};
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Pimpl->ThresholdCommand.SetThresholds(MoveTemp(AffectedFingersVector), MoveTemp(ThresholdValuesVector));
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}
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bool FSGThresholdCommandImpl::GetFingerActive(const int32 Finger) const
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{
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return Pimpl->ThresholdCommand.GetFingerActive(Finger);
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}
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TArray<bool> FSGThresholdCommandImpl::GetActiveFingers() const
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{
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const TArray<bool> ActiveFingers{FSGArrayUtils::FromStdVector(Pimpl->ThresholdCommand.GetActiveFingers())};
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return ActiveFingers;
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}
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void FSGThresholdCommandImpl::ClearThreshold(const int32 Finger)
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{
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Pimpl->ThresholdCommand.ClearThreshold(Finger);
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}
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void FSGThresholdCommandImpl::ClearThresholds()
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{
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Pimpl->ThresholdCommand.ClearThresholds();
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}
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bool FSGThresholdCommandImpl::Equals(const FSGThresholdCommandImpl& ThresholdCommand) const
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{
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return Pimpl->ThresholdCommand.Equals(ThresholdCommand.ToThresholdCommand());
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}
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FString FSGThresholdCommandImpl::ToString() const
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{
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const FString String{UTF8_TO_TCHAR(Pimpl->ThresholdCommand.ToString().c_str())};
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return String;
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}
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FSGThresholdCommandImpl::FImpl::FImpl(FSGThresholdCommandImpl* InOwner)
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: Owner(InOwner)
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{
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}
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FSGThresholdCommandImpl::FImpl::~FImpl() = default;
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void FSGThresholdCommandImpl::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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} |