79 lines
2.1 KiBLFS
C++
79 lines
2.1 KiBLFS
C++
/**
|
|
* @file
|
|
*
|
|
* @author Mamadou Babaei <mamadou@senseglove.com>
|
|
*
|
|
* @section LICENSE
|
|
*
|
|
* Copyright (c) 2020 - 2025 SenseGlove
|
|
*
|
|
* @section DESCRIPTION
|
|
*
|
|
* Provides Android-specific functionality.
|
|
*/
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "Platform.hpp"
|
|
|
|
#if SG_PLATFORM_ANDROID
|
|
|
|
#include <cstring>
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include <jni.h>
|
|
|
|
#include "Platform.hpp"
|
|
|
|
namespace SGCore
|
|
{
|
|
class Android;
|
|
}// namespace SGCore
|
|
|
|
class SGCore::Android
|
|
{
|
|
public:
|
|
/// NOTE
|
|
// If ContextWrapper.getFilesDir() is passed as storagePath, it won't require any special permission such as:
|
|
// android.permission.WRITE_EXTERNAL_STORAGE or android.permission.READ_EXTERNAL_STORAGE.
|
|
// On the Unreal Engine side, this would be FPaths::ProjectSavedDir. It also requires the following configuration:
|
|
// [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
|
// bUseExternalFilesDir=True
|
|
// inside the DefaultEngine.ini file.
|
|
// Also, note that we'd assume the directory exists and user has the sufficient read/write permissions, so we won't
|
|
// try to create the directory.
|
|
static int32_t Initialize(JNIEnv* inEnv, jclass inClass = nullptr,
|
|
jmethodID inActiveDevicesMethodID = nullptr,
|
|
jmethodID inGetDeviceStringMethodID = nullptr,
|
|
jmethodID inGetSensorStringMethodID = nullptr,
|
|
jmethodID inWriteHapticsMethodID = nullptr,
|
|
const std::string& storagePath = "/mnt/sdcard/SenseGlove");
|
|
|
|
static Android& GetInstance();
|
|
|
|
public:
|
|
static const std::string& GetStoragePath();
|
|
|
|
private:
|
|
struct Impl;
|
|
std::unique_ptr<Impl> Pimpl;
|
|
|
|
private:
|
|
Android();
|
|
|
|
public:
|
|
virtual ~Android();
|
|
|
|
public:
|
|
SG_NODISCARD int32_t ActiveDevices() const;
|
|
|
|
SG_NODISCARD std::string GetDeviceString(int32_t deviceAddress) const;
|
|
|
|
SG_NODISCARD std::string GetSensorString(int32_t deviceAddress) const;
|
|
|
|
int32_t WriteHaptics(int32_t deviceAddress, int32_t channelIndex, const std::string& haptics) const;
|
|
};
|
|
|
|
#endif /* SG_PLATFORM_ANDROID */ |