173 lines
4.3 KiB
C++
173 lines
4.3 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2024 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#pragma once
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#include "HAL/Platform.h"
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#include "Templates/UniquePtr.h"
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#include "UObject/Object.h"
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#include "UObject/ObjectMacros.h"
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#include "SGTimedThumpCommand.generated.h"
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class FSGTimedThumpCommandImpl;
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class USGThumperCommand;
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/**
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*
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*/
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UCLASS(BlueprintType)
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class SENSEGLOVECORE_API USGTimedThumpCommand final : public UObject
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{
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GENERATED_BODY()
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public:
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static USGTimedThumpCommand* NewTimedThumpCommand(
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UObject* Outer, const FSGTimedThumpCommandImpl& TimedThumpCommandImpl);
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public:
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/**
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* Internal, empty, for extended classes.
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*/
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static USGTimedThumpCommand* NewTimedThumpCommand(UObject* Outer);
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/**
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* Create a new Timed Thumper Command.
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*/
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static USGTimedThumpCommand* NewTimedThumpCommand(
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UObject* Outer, int32 Magnitude, float DurationSeconds, float StartTimeSeconds = 0.0f);
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/**
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* Create a new Timed Thumper Command.
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*/
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static USGTimedThumpCommand* NewTimedThumpCommand(
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UObject* Outer, const USGThumperCommand* BaseCommand, float DurationSeconds, float StartTimeSeconds = 0.0f);
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private:
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struct FImpl;
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struct FImplDeleter
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{
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void operator()(const FImpl* P) const;
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};
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TUniquePtr<FImpl, FImplDeleter> Pimpl;
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FImplDeleter PimplDeleter;
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public:
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/**
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* Internal, empty, for extended classes.
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*/
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USGTimedThumpCommand();
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/**
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* Create a new Timed Thumper Command.
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*/
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USGTimedThumpCommand(int32 Magnitude, float DurationSeconds, float StartTimeSeconds = 0.0f);
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/**
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* Create a new Timed Thumper Command.
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*/
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USGTimedThumpCommand(const USGThumperCommand* BaseCommand, float DurationSeconds, float StartTimeSeconds = 0.0f);
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public:
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/**
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* The cast from underlying type constructor.
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*/
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explicit USGTimedThumpCommand(const FSGTimedThumpCommandImpl& TimedThumpCommandImpl);
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public:
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/**
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* The destructor.
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*/
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virtual ~USGTimedThumpCommand() override;
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protected:
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/**
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* Allows to set the underlying object after construction.
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*/
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void SetTimedThumpCommandImpl(const FSGTimedThumpCommandImpl& TimedThumpCommandImpl);
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public:
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/**
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* The cast to underlying type method.
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*/
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const FSGTimedThumpCommandImpl& ToTimedThumpCommandImpl() const;
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public:
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/**
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* Magnitude in %.
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*/
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int32 GetMagnitude() const;
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/**
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* Duration in seconds.
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*/
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float GetDuration() const;
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/**
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* The elapsed time so far.
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*/
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float GetElapsedTime() const;
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public:
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/**
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* Returns true if the timed command has elapsed.
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*/
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bool HasTimeElapsed() const;
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public:
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/**
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* Copy the parameters of this ThumperCommand into another instance.
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*/
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USGTimedThumpCommand* Copy(UObject* Outer, bool bCopyElapsed = true) const;
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/**
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* Update the timing on this Thumper Command.
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*/
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void Update(float DeltaSeconds);
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/**
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*
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*/
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bool Equals(const USGTimedThumpCommand* TimedThumpCommand) const;
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public:
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/**
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*
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*/
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FString ToString() const;
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};
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