Files
Plugin/Source/SenseGloveSettings/Public/SGSettings/SGWristTrackingDebuggingSettings.h
T

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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2024 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "HAL/Platform.h"
#include "Math/Color.h"
#include "Math/Vector.h"
#include "UObject/ObjectMacros.h"
#include "SGDebugGizmoSettings.h"
#include "SGWristTrackingDebuggingSettings.generated.h"
/**
* Implements the wrist tracking debugging settings.
*
* Provides debugging options for visually debugging the wrist tracker.
*/
USTRUCT(BlueprintType)
struct SENSEGLOVESETTINGS_API FSGWristTrackingDebuggingSettings
{
GENERATED_USTRUCT_BODY()
public:
/**
* If enabled, visualizes the debug wrist trackers where possible.
*/
UPROPERTY(EditAnywhere, Category = "Debugging")
bool bDrawDebugWristTracker;
/**
* Visible and valid only if bDrawDebugGizmo is enabled.
*/
UPROPERTY(EditAnywhere, Category = "Debugging",
meta=(EditCondition="bDrawDebugWristTracker", EditConditionHides))
FSGDebugGizmoSettings DebugWristTrackerSettings;
public:
FSGWristTrackingDebuggingSettings();
FSGWristTrackingDebuggingSettings(
bool bInDrawDebugWristTracker,
const FSGDebugGizmoSettings& InDebugWristTrackerSettings);
};