Files
Plugin/Source/SenseGloveCoreKismet/Private/SGCoreKismet/SGBuzzCommandKismetLibrary.cpp
T

78 lines
2.7 KiB
C++

/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2022 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGCoreKismet/SGBuzzCommandKismetLibrary.h"
#include "SGCore/SGBuzzCommand.h"
USGBuzzCommand* USGBuzzCommandKismetLibrary::MakeBuzzCommand(UObject* WorldContextObject)
{
return USGBuzzCommand::NewBuzzCommand(WorldContextObject);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::MakeBuzzCommand_BL(
UObject* WorldContextObject, const TArray<int32>& BuzzLevels)
{
return USGBuzzCommand::NewBuzzCommand(WorldContextObject, BuzzLevels);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::MakeBuzzCommand_T_I_M_R_P(
UObject* WorldContextObject,
const int32 Thumb, const int32 Index, const int32 Middle, const int32 Ring, const int32 Pinky)
{
return USGBuzzCommand::NewBuzzCommand(WorldContextObject, Thumb, Index, Middle, Ring, Pinky);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::MakeBuzzCommand_F_BL(
UObject* WorldContextObject, const ESGFinger Finger, const int32 BuzzLevel)
{
return USGBuzzCommand::NewBuzzCommand(WorldContextObject, Finger, BuzzLevel);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::Off(UObject* WorldContextObject)
{
return USGBuzzCommand::Off(WorldContextObject);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::Copy(UObject* WorldContextObject, const USGBuzzCommand* BuzzCommand)
{
return BuzzCommand->Copy(WorldContextObject);
}
USGBuzzCommand* USGBuzzCommandKismetLibrary::Merge(UObject* WorldContextObject,
const USGBuzzCommand* A, const USGBuzzCommand* B)
{
return A->Merge(WorldContextObject, B);
}