392 lines
14 KiB
C++
392 lines
14 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2023 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGSettings/SGSettings.h"
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#include "Engine/Engine.h"
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#include "SGLog/SGLog.h"
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#include "SGCore/SGTracking.h"
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struct USGSettings::FImpl
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{
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/************************
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* Static methods
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************************/
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/************************
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* Owner object
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************************/
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USGSettings* Owner;
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/************************
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* Constructor / Destructor
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************************/
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explicit FImpl(USGSettings* InOwner);
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~FImpl();
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/************************
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* Default copy constructor & copy assignment operator
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************************/
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FImpl(const FImpl& Rhs) = default;
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FImpl& operator=(const FImpl& Rhs) = default;
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/************************
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* Methods
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************************/
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void ResetHardwareOffsetValuesToZero();
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};
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USGSettings* USGSettings::GetInstance()
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{
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USGSettings* Instance{GEngine->GetEngineSubsystem<USGSettings>()};
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return Instance;
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}
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USGSettings::USGSettings()
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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HardwareOffset = ESGPositionalTrackingHardware::None;
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Pimpl->ResetHardwareOffsetValuesToZero();
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bDrawDebugWristTrackerGizmo = false;
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HardwareOffset = ESGPositionalTrackingHardware::None;
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HardwareLocationOffsetLeftHand = FVector::ZeroVector;
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HardwareLocationOffsetRightHand = FVector::ZeroVector;
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HardwareRotationOffsetLeftHand = FRotator::ZeroRotator;
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HardwareRotationOffsetRightHand = FRotator::ZeroRotator;
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bDrawDebugWristTrackerGizmo = false;
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DebugWristTrackerGizmoLength = 1.0f;
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DebugWristTrackerGizmoXAxisColor = FColor::Red;
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DebugWristTrackerGizmoYAxisColor = FColor::Green;
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DebugWristTrackerGizmoZAxisColor = FColor::Blue;
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bDebugWristTrackerGizmoPersistentLines = false;
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DebugWristTrackerGizmoLifeTimeModifier = 1.1f;
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DebugWristTrackerGizmoDepthPriority = 0;
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DebugWristTrackerGizmoThickness = 1.0f;
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}
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const FVector& USGSettings::GetHardwareLocationOffsetLeftHand() const
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT( "Getting HardwareLocationOffsetLeftHand is only permitted when HardwareOffset is set to Custom!"));
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return HardwareLocationOffsetLeftHand;
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}
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void USGSettings::SetHardwareLocationOffsetLeftHand(const FVector& InHardwareLocationOffsetLeftHand)
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT( "Setting HardwareLocationOffsetLeftHand is only permitted when HardwareOffset is set to Custom!"));
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HardwareLocationOffsetLeftHand = InHardwareLocationOffsetLeftHand;
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}
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const FVector& USGSettings::GetHardwareLocationOffsetRightHand() const
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT( "Getting HardwareLocationOffsetRightHand is only permitted when HardwareOffset is set to Custom!"));
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return HardwareLocationOffsetRightHand;
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}
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void USGSettings::SetHardwareLocationOffsetRightHand(const FVector& InHardwareLocationOffsetRightHand)
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT( "Setting HardwareLocationOffsetRightHand is only permitted when HardwareOffset is set to Custom!"));
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HardwareLocationOffsetRightHand = InHardwareLocationOffsetRightHand;
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}
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const FRotator& USGSettings::GetHardwareRotationOffsetLeftHand() const
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT( "Getting HardwareRotationOffsetLeftHand is only permitted when HardwareOffset is set to Custom!"));
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return HardwareRotationOffsetLeftHand;
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}
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void USGSettings::SetHardwareRotationOffsetLeftHand(const FRotator& InHardwareRotationOffsetLeftHand)
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT("Setting HardwareRotationOffsetRightHand is only permitted when HardwareOffset is set to Custom!"));
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HardwareRotationOffsetLeftHand = InHardwareRotationOffsetLeftHand;
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}
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const FRotator& USGSettings::GetHardwareRotationOffsetRightHand() const
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT("Getting HardwareRotationOffsetRightHand is only permitted when HardwareOffset is set to Custom!"));
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return HardwareRotationOffsetRightHand;
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}
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void USGSettings::SetHardwareRotationOffsetRightHand(const FRotator& InHardwareRotationOffsetRightHand)
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{
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ensureAlwaysMsgf(
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HardwareOffset == ESGPositionalTrackingHardware::Custom,
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TEXT("Setting HardwareRotationOffsetRightHand is only permitted when HardwareOffset is set to Custom!"));
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HardwareRotationOffsetRightHand = InHardwareRotationOffsetRightHand;
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}
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float USGSettings::GetDebugWristTrackerGizmoLength() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoLength is only permitted when bDrawDebugWristTrackerGizmo is enabled!"));
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return DebugWristTrackerGizmoLength;
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}
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void USGSettings::SetDebugWristTrackerGizmoLength(const float InDebugWristTrackerGizmoLength)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoLength is only permitted when bDrawDebugWristTrackerGizmo is enabled!"));
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DebugWristTrackerGizmoLength = InDebugWristTrackerGizmoLength;
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}
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const FLinearColor& USGSettings::GetDebugWristTrackerGizmoXAxisColor() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoXAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoXAxisColor;
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}
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void USGSettings::SetDebugWristTrackerGizmoXAxisColor(const FLinearColor& InDebugWristTrackerGizmoXAxisColor)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoXAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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DebugWristTrackerGizmoXAxisColor = InDebugWristTrackerGizmoXAxisColor;
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}
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const FLinearColor& USGSettings::GetDebugWristTrackerGizmoYAxisColor() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoYAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoXAxisColor;
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}
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void USGSettings::SetDebugWristTrackerGizmoYAxisColor(const FLinearColor& InDebugWristTrackerGizmoYAxisColor)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoYAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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DebugWristTrackerGizmoYAxisColor = InDebugWristTrackerGizmoYAxisColor;
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}
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const FLinearColor& USGSettings::GetDebugWristTrackerGizmoZAxisColor() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoZAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoZAxisColor;
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}
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void USGSettings::SetDebugWristTrackerGizmoZAxisColor(const FLinearColor& InDebugWristTrackerGizmoZAxisColor)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoZAxisColor is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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DebugWristTrackerGizmoZAxisColor = InDebugWristTrackerGizmoZAxisColor;
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}
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bool USGSettings::GetDebugWristTrackerGizmoPersistentLines() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting bDebugWristTrackerGizmoPersistentLines is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return !!bDebugWristTrackerGizmoPersistentLines;
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}
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void USGSettings::SetDebugWristTrackerGizmoPersistentLines(const bool bInDebugWristTrackerGizmoPersistentLines)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting bDebugWristTrackerGizmoPersistentLines is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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bDebugWristTrackerGizmoPersistentLines = bInDebugWristTrackerGizmoPersistentLines;
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}
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float USGSettings::GetDebugWristTrackerGizmoLifeTimeModifier() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoLifeTimeModifier is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoLifeTimeModifier;
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}
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void USGSettings::SetDebugWristTrackerGizmoLifeTimeModifier(const float InDebugWristTrackerGizmoLifeTimeModifier)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoLifeTimeModifier is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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DebugWristTrackerGizmoLifeTimeModifier = InDebugWristTrackerGizmoLifeTimeModifier;
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}
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uint8 USGSettings::GetDebugWristTrackerGizmoDepthPriority() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoDepthPriority is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoDepthPriority;
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}
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void USGSettings::SetDebugWristTrackerGizmoDepthPriority(const uint8 InDebugWristTrackerGizmoDepthPriority)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting is only permitted when bDrawDebugWristTrackerGizmo is enabled!"));
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DebugWristTrackerGizmoDepthPriority = InDebugWristTrackerGizmoDepthPriority;
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}
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float USGSettings::GetDebugWristTrackerGizmoThickness() const
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Getting DebugWristTrackerGizmoThickness is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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return DebugWristTrackerGizmoThickness;
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}
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void USGSettings::SetDebugWristTrackerGizmoThickness(const float InDebugWristTrackerGizmoThickness)
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{
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ensureAlwaysMsgf(
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GetDrawDebugWristTrackerGizmo(),
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TEXT("Setting DebugWristTrackerGizmoThickness is only permitted when bDrawDebugWristTrackerGizmo is"
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" enabled!"));
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DebugWristTrackerGizmoThickness = InDebugWristTrackerGizmoThickness;
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}
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bool USGSettings::ShouldCreateSubsystem(UObject* Outer) const
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{
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return true;
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}
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void USGSettings::Initialize(FSubsystemCollectionBase& Collection)
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{
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SGLOG("Initializing the SenseGlove settings singleton with the engine lifetime...");
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Super::Initialize(Collection);
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SGLOG("Initializing the SenseGlove settings singleton with the engine lifetime...");
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SGLOG("The SenseGlove settings singleton has been successfully initialized with the engine lifetime!");
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}
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void USGSettings::Deinitialize()
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{
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SGLOG("De-initializing the SenseGlove settings singleton due to the engine lifetime expiration...");
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Super::Deinitialize();
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Pimpl.Release();
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SGLOG("The SenseGlove settings singleton has been successfully de-initialized!");
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}
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#if WITH_EDITOR
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bool USGSettings::CanEditChange(const FProperty* InProperty) const
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{
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bool bCanEditChange = Super::CanEditChange(InProperty);
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/*const FName PropertyName{InProperty ? InProperty->GetFName() : NAME_None};
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if (PropertyName == GET_MEMBER_NAME_CHECKED(USGSettings, HardwareOffset))
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{
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return HardwareOffset == ESGPositionalTrackingHardware::Custom;
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}*/
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return bCanEditChange;
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}
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#endif /* WITH_EDITOR */
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#if WITH_EDITOR
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void USGSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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const FName PropertyName{
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PropertyChangedEvent.Property
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? PropertyChangedEvent.Property->GetFName()
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: NAME_None
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};
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if (PropertyName == GET_MEMBER_NAME_CHECKED(USGSettings, HardwareOffset))
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{
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Pimpl->ResetHardwareOffsetValuesToZero();
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return;
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}
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}
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#endif /* WITH_EDITOR */
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USGSettings::FImpl::FImpl(USGSettings* InOwner)
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: Owner(InOwner)
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{
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}
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USGSettings::FImpl::~FImpl() = default;
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void USGSettings::FImpl::ResetHardwareOffsetValuesToZero()
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{
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Owner->HardwareLocationOffsetLeftHand = FVector::ZeroVector;
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Owner->HardwareLocationOffsetRightHand = FVector::ZeroVector;
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Owner->HardwareRotationOffsetLeftHand = FRotator::ZeroRotator;
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Owner->HardwareRotationOffsetRightHand = FRotator::ZeroRotator;
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}
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void USGSettings::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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} |