77 lines
2.5 KiB
C#
77 lines
2.5 KiB
C#
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2024 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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using System;
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using UnrealBuildTool;
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public class SenseGlove : ModuleRules
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{
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public SenseGlove(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"AnimGraphRuntime",
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"Core",
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"CoreUObject",
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"Engine",
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"HeadMountedDisplay",
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"InputCore",
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// NOTE
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// UE 5.3+ provides UXRDeviceVisualizationComponent as part of the XRBase plugin.
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// UE 5.2 provides UXRDeviceVisualizationComponent as part of the HeadMountDisplay module.
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// UE 5.1 does not provide the UXRDeviceVisualizationComponent type.
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#if UE_5_3_OR_LATER
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"XRBase",
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#endif
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"SenseGloveCore",
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"SenseGloveDebug",
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"SenseGloveLog",
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"SenseGloveSettings",
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"SenseGloveTracking",
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"SenseGloveTypes",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[]
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{
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"SenseGloveBuildHacks",
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}
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);
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}
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} |