229 lines
6.5 KiB
C++
229 lines
6.5 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2023 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGCoreImpl/SGInterpolationSetImpl.h"
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#include <string>
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#include "Containers/StringConv.h"
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#include "Runtime/Launch/Resources/Version.h"
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#include "SGBuildHacks/SGInclude_Core_Quat.h"
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#include "SGBuildHacks/SGInclude_Core_InterpolationSet.h"
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#include "SGUtils/SGArrayUtils.h"
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struct FSGInterpolationSetImpl::FImpl
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{
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/************************
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* Member variables
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************************/
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FInterpolationSetType InterpolationSet;
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/************************
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* Owner object
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************************/
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FSGInterpolationSetImpl* Owner;
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/************************
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* Constructor / Destructor
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************************/
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explicit FImpl(FSGInterpolationSetImpl* InOwner);
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~FImpl();
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/************************
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* Default copy constructor & copy assignment operator
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************************/
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FImpl(const FImpl& Rhs) = default;
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FImpl& operator=(const FImpl& Rhs) = default;
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};
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FSGInterpolationSetImpl FSGInterpolationSetImpl::Deserialize(const FString& SerializedString)
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{
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std::string Serialized(TCHAR_TO_UTF8(*SerializedString));
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const FSGInterpolationSetImpl InterpolationSet(FInterpolationSetType::Deserialize(MoveTemp(Serialized)));
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return InterpolationSet;
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl()
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl(const float From1, const float From2, const float To1, const float To2)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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Pimpl->InterpolationSet = FInterpolationSetType(From1, From2, To1, To2);
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl(const float From1, const float From2, const float To1, const float To2,
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const float Min, const float Max)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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Pimpl->InterpolationSet = FInterpolationSetType(From1, From2, To1, To2, Min, Max);
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl(const FInterpolationSetType& InterpolationSet)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
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{
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Pimpl->InterpolationSet = InterpolationSet;
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl(const FSGInterpolationSetImpl& Rhs)
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: Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{*Rhs.Pimpl}, PimplDeleter))
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{
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Pimpl->Owner = this;
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}
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FSGInterpolationSetImpl::FSGInterpolationSetImpl(FSGInterpolationSetImpl&& Rhs) SG_NOEXCEPT = default;
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FSGInterpolationSetImpl::~FSGInterpolationSetImpl() = default;
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FSGInterpolationSetImpl& FSGInterpolationSetImpl::operator=(const FSGInterpolationSetImpl& Rhs)
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{
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*Pimpl = *Rhs.Pimpl;
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Pimpl->Owner = this;
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return *this;
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}
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FSGInterpolationSetImpl& FSGInterpolationSetImpl::operator=(FSGInterpolationSetImpl&& Rhs) SG_NOEXCEPT = default;
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const FSGInterpolationSetImpl::FInterpolationSetType& FSGInterpolationSetImpl::ToInterpolationSet() const
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{
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return Pimpl->InterpolationSet;
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}
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float FSGInterpolationSetImpl::GetX0() const
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{
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return Pimpl->InterpolationSet.GetX0();
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}
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void FSGInterpolationSetImpl::SetX0(const float X0)
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{
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Pimpl->InterpolationSet.SetX0(X0);
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}
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float FSGInterpolationSetImpl::GetX1() const
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{
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return Pimpl->InterpolationSet.GetX1();
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}
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void FSGInterpolationSetImpl::SetX1(const float X1)
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{
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Pimpl->InterpolationSet.SetX1(X1);
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}
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float FSGInterpolationSetImpl::GetY0() const
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{
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return Pimpl->InterpolationSet.GetY0();
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}
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void FSGInterpolationSetImpl::SetY0(const float Y0)
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{
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Pimpl->InterpolationSet.SetY0(Y0);
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}
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float FSGInterpolationSetImpl::GetY1() const
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{
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return Pimpl->InterpolationSet.GetY1();
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}
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void FSGInterpolationSetImpl::SetY1(const float Y1)
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{
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Pimpl->InterpolationSet.SetY1(Y1);
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}
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float FSGInterpolationSetImpl::GetMin() const
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{
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return Pimpl->InterpolationSet.GetMin();
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}
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void FSGInterpolationSetImpl::SetMin(const float Min)
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{
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Pimpl->InterpolationSet.SetMin(Min);
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}
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float FSGInterpolationSetImpl::GetMax() const
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{
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return Pimpl->InterpolationSet.GetMax();
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}
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void FSGInterpolationSetImpl::SetMax(const float Max)
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{
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Pimpl->InterpolationSet.SetMax(Max);
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}
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float FSGInterpolationSetImpl::Get(const float Value, const bool bLimit, const bool bNormalizeAngle) const
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{
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return Pimpl->InterpolationSet.Get(Value, bLimit, bNormalizeAngle);
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}
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bool FSGInterpolationSetImpl::Equals(const FSGInterpolationSetImpl& InterpolationSetImpl) const
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{
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return Pimpl->InterpolationSet.Equals(InterpolationSetImpl.ToInterpolationSet());
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}
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FString FSGInterpolationSetImpl::ToString() const
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{
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const FString String(UTF8_TO_TCHAR(Pimpl->InterpolationSet.ToString().c_str()));
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return String;
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}
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FString FSGInterpolationSetImpl::ToString(const bool bLimits) const
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{
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const FString String(UTF8_TO_TCHAR(Pimpl->InterpolationSet.ToString(bLimits).c_str()));
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return String;
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}
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FString FSGInterpolationSetImpl::Serialize() const
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{
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const FString Serialized(UTF8_TO_TCHAR(Pimpl->InterpolationSet.Serialize().c_str()));
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return Serialized;
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}
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FSGInterpolationSetImpl::FImpl::FImpl(FSGInterpolationSetImpl* InOwner)
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: Owner(InOwner)
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{
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}
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FSGInterpolationSetImpl::FImpl::~FImpl() = default;
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void FSGInterpolationSetImpl::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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} |