118 lines
4.2 KiB
C++
118 lines
4.2 KiB
C++
/**
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* @file
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*
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* @author Mamadou Babaei <mamadou@senseglove.com>
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*
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* @section LICENSE
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*
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* (The MIT License)
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*
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* Copyright (c) 2020 - 2022 SenseGlove
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* @section DESCRIPTION
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*
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*
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*/
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#include "SGCoreKismet/SGHapticGloveHandProfilesKismetLibrary.h"
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#include "Templates/SharedPointer.h"
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#include "SGCore/SGHandProfile.h"
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#include "SGCore/SGHapticGloveHandProfiles.h"
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#include "SGCore/SGSensorRange.h"
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FString USGHapticGloveHandProfilesKismetLibrary::GetProfileDirectory()
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{
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return FSGHapticGloveHandProfiles::GetProfileDirectory();
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}
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void USGHapticGloveHandProfilesKismetLibrary::SetProfileDirectory(const FString& Directory)
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{
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FSGHapticGloveHandProfiles::SetProfileDirectory(Directory);
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}
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void USGHapticGloveHandProfilesKismetLibrary::GetLeftHandProfile(UObject* WorldContextObject,
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USGHandProfile*& OutHandProfile)
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{
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FSGHapticGloveHandProfiles::GetLeftHandProfile(WorldContextObject, OutHandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::SetLeftHandProfile(const USGHandProfile* HandProfile)
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{
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FSGHapticGloveHandProfiles::SetLeftHandProfile(HandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::GetRightHandProfile(UObject* WorldContextObject,
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USGHandProfile*& OutHandProfile)
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{
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FSGHapticGloveHandProfiles::GetRightHandProfile(WorldContextObject, OutHandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::SetRightHandProfile(const USGHandProfile* HandProfile)
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{
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FSGHapticGloveHandProfiles::SetRightHandProfile(HandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::GetProfile(UObject* WorldContextObject,
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const bool bRightHanded, USGHandProfile*& OutHandProfile)
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{
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FSGHapticGloveHandProfiles::GetProfile(WorldContextObject, bRightHanded, OutHandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::SetProfile_HP(const USGHandProfile* HandProfile)
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{
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FSGHapticGloveHandProfiles::SetProfile(HandProfile);
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}
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void USGHapticGloveHandProfilesKismetLibrary::SetProfile_HP_bRH(const USGHandProfile* HandProfile,
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const bool bRightHanded)
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{
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FSGHapticGloveHandProfiles::SetProfile(HandProfile, bRightHanded);
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}
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void USGHapticGloveHandProfilesKismetLibrary::RestoreDefaults()
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{
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FSGHapticGloveHandProfiles::RestoreDefaults();
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}
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void USGHapticGloveHandProfilesKismetLibrary::RestoreDefaults_bRH(const bool bRightHanded)
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{
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FSGHapticGloveHandProfiles::RestoreDefaults(bRightHanded);
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}
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void USGHapticGloveHandProfilesKismetLibrary::TryLoadingFromDisk()
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{
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FSGHapticGloveHandProfiles::TryLoadingFromDisk();
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}
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bool USGHapticGloveHandProfilesKismetLibrary::SaveLastRange(const USGSensorRange* CurrentRange,
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const USGHapticGlove* ForGlove)
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{
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return FSGHapticGloveHandProfiles::SaveLastRange(CurrentRange, ForGlove);
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}
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bool USGHapticGloveHandProfilesKismetLibrary::LoadLastRange(
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UObject* WorldContextObject, const USGHapticGlove* ForGlove, USGSensorRange*& OutLastRange)
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{
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return FSGHapticGloveHandProfiles::LoadLastRange(WorldContextObject, ForGlove, OutLastRange);
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} |