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Plugin/Source/SenseGloveCoreKismet/Public/SGCoreKismet/SGTimedThumpCommandKismetLibrary.h
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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2022 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTimedThumpCommandKismetLibrary.generated.h"
class USGThumperCommand;
class USGTimedThumpCommand;
UCLASS(meta=(ScriptName = "SesneGloveTimedThumpCommandKismetLibrary"))
class SENSEGLOVECOREKISMET_API USGTimedThumpCommandKismetLibrary final : public USGBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Haptics | Timed Thump Command",
meta=(WorldContext="WorldContextObject"))
static USGTimedThumpCommand* MakeTimedThumpCommand(UObject* WorldContextObject);
UFUNCTION(BlueprintCallable, DisplayName="Make Timed Thump Command",
Category="SenseGlove | Core | Haptics | Timed Thump Command", meta=(WorldContext="WorldContextObject"))
static USGTimedThumpCommand* MakeTimedThumpCommand_M_DS_STS(
UObject* WorldContextObject, int32 Magnitude, float DurationSeconds, float StartTimeSeconds = 0.0f);
UFUNCTION(BlueprintCallable, DisplayName="Make Timed Thump Command",
Category="SenseGlove | Core | Haptics | Timed Thump Command", meta=(WorldContext="WorldContextObject"))
static USGTimedThumpCommand* MakeTimedThumpCommand_BC_DS_STS(
UObject* WorldContextObject,
const USGThumperCommand* BaseCommand, float DurationSeconds, float StartTimeSeconds = 0.0f);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static int32 GetMagnitude(const USGTimedThumpCommand* TimedThumpCommand);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static void SetMagnitude(UPARAM(ref) USGTimedThumpCommand* TimedThumpCommand, int32 Magnitude);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static float GetDuration(const USGTimedThumpCommand* TimedThumpCommand);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static void SetDuration(UPARAM(ref) USGTimedThumpCommand* TimedThumpCommand, float Duration);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static float GetElapsedTime(const USGTimedThumpCommand* TimedThumpCommand);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static void SetElapsedTime(UPARAM(ref) USGTimedThumpCommand* TimedThumpCommand, float ElapsedTime);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static bool HasTimeElapsed(const USGTimedThumpCommand* TimedThumpCommand);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command",
meta=(WorldContext="WorldContextObject"))
static USGTimedThumpCommand* Copy(
UObject* WorldContextObject, const USGTimedThumpCommand* TimedThumpCommand, bool bCopyElapsed = false);
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static void Update(UPARAM(ref) USGTimedThumpCommand* TimedThumpCommand, float DeltaSeconds);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static bool Equals(const USGTimedThumpCommand* A, const USGTimedThumpCommand* B);
UFUNCTION(BlueprintPure, Category="SenseGlove | Core | Haptics | Timed Thump Command")
static FString ToString(const USGTimedThumpCommand* TimedThumpCommand);
};