2.4 KiB
2.4 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Changed
- Bump SenseGlove libraries for Windows/MSVC to v2.1.1-0569c74
[1.1.0] - 2023-02-03
Added
- Whitelist Android as a target platform.
- Introduce Android support.
- Add third-pary library SGConnect for Android v1.1.0.
Fixed
- Fix Android build issues caused by the log module.
Changed
- SGConnect and SGCore libraries have been updated to v2.1.1-0569c74.
Removed
- Removed the enum utils class due to ANY_PACKAGE deprecation warnings in Unreal Engine 5.1.
- Support for older versions of the Engine (namely, 4.22, 4.23, 4.24, 4.25, and 4.26) has been dropped.
[1.0.4] - 2022-12-02
This is a minor release focusing mostly on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
Added
- Added support for MSVC 2017
Changed
- Updated SenseGlove libraries (SGCore/SGConnect) to v2.0.4.
[1.0.3] - 2022-11-29
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
Changed
- Adjust Config/FilterPlugin.ini in order to conform to Epic's Market Place Guidelines.
[1.0.2] - 2022-11-27
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
Added
- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
- List the dot files inside FilterPlugin.ini file as well.
- Add the copyright notice to the source files missing it.
- Add the SenseGlove SDK license to the third-party license file.
Fixed
- Fix the readme typos and errors.
- Minor fixes in the changelog for previous releases.
[1.0.1] - 2022-11-25
Changed
- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
- Cleaned up the redundant headers/modules dependencies from SGCore headers.
Fixed
- Fix RunUAT build issues prior to Epic Store submission.
[1.0.0] - 2022-11-24
Added
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.