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Plugin/Source/SenseGloveCore/Private/SGCore/SGHapticGlove.cpp
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/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2022 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGCore/SGHapticGlove.h"
#include "Runtime/Launch/Resources/Version.h"
#include "SGCore/SGBuzzCommand.h"
#include "SGCore/SGForceFeedbackCommand.h"
#include "SGCore/SGDeviceImplCast.h"
#include "SGCoreImpl/SGDeviceImpl.h"
#include "SGCoreImpl/SGHapticGloveImpl.h"
#include "SGCoreImpl/SGExportedFunctions.h"
#include "SGInterop/SGIC_ESGDeviceType.h"
#include "SGInterop/SGIC_ESGPositionalTrackingHardware.h"
#include "SGInterop/SGIC_FQuat.h"
#include "SGInterop/SGIC_FSGBasicHandModelImpl.h"
#include "SGInterop/SGIC_FSGBuzzCommandImpl.h"
#include "SGInterop/SGIC_FSGForceFeedbackCommandImpl.h"
#include "SGInterop/SGIC_FSGHandPoseImpl.h"
#include "SGInterop/SGIC_FSGHandProfileImpl.h"
#include "SGInterop/SGIC_FSGThumperCommandImpl.h"
#include "SGInterop/SGIC_FString.h"
#include "SGInterop/SGIC_FVector.h"
#include "SGInterop/SGIC_TArray_FVector.h"
#include "SGInterop/SGIC_TArray_TSharedRef_FSGHapticGloveImpl.h"
#include "SGInterop/SGIC_TSharedPtr_FSGHapticGloveImpl.h"
struct USGHapticGlove::FImpl
{
/************************
* Member variables
************************/
/************************
* Owner object
************************/
USGDevice* Owner;
/************************
* Constructor / Destructor
************************/
explicit FImpl(USGHapticGlove* InOwner);
~FImpl();
/************************
* Default copy constructor & copy assignment operator
************************/
FImpl(const FImpl& Rhs) = default;
FImpl& operator=(const FImpl& Rhs) = default;
/************************
* Methods
************************/
void SyncUProperties();
void SyncImplObject();
};
USGHapticGlove* USGHapticGlove::NewHapticGlove(UObject* Outer, const FSGHapticGloveImpl& HapticGloveImpl)
{
USGHapticGlove* Instance = NewObject<USGHapticGlove>(Outer);
Instance->SetSGDeviceImpl(HapticGloveImpl);
return Instance;
}
USGHapticGlove* USGHapticGlove::NewHapticGlove(UObject* Outer, TSharedRef<FSGHapticGloveImpl> HapticGloveImpl)
{
USGHapticGlove* Instance = NewObject<USGHapticGlove>(Outer);
Instance->SetSGDeviceImpl(MoveTemp(HapticGloveImpl));
return Instance;
}
USGHapticGlove* USGHapticGlove::NewHapticGlove(UObject* Outer)
{
FSGIC_TSharedPtr_FSGHapticGloveImpl OutSharedPtrContainer;
SGCoreImpl_FSGBetaDeviceImpl_ctor_MakeShared(&OutSharedPtrContainer);
return NewHapticGlove(Outer, OutSharedPtrContainer.Ptr.ToSharedRef());
}
TArray<USGHapticGlove*> USGHapticGlove::GetHapticGloves(UObject* Outer)
{
FSGIC_TArray_TSharedRef_FSGHapticGloveImpl OutGlovesContainer;
SGCoreImpl_FSGHapticGloveImpl_GetHapticGloves(&OutGlovesContainer);
TArray<USGHapticGlove*> HapticGloves;
for (TSharedRef<FSGHapticGloveImpl> HapticGloveImpl: OutGlovesContainer.Array)
{
HapticGloves.Add(NewHapticGlove(Outer, MoveTemp(HapticGloveImpl)));
}
return HapticGloves;
}
bool USGHapticGlove::GetGlove(UObject* Outer, USGHapticGlove*& OutGlove)
{
FSGIC_TSharedPtr_FSGHapticGloveImpl OutGloveContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetGlove_OutGlove(&OutGloveContainer);
if (bResult)
{
OutGlove = NewHapticGlove(Outer, OutGloveContainer.Ptr.ToSharedRef());
}
return bResult;
}
bool USGHapticGlove::GetGlove(UObject* Outer, const bool bRightHanded, USGHapticGlove*& OutGlove)
{
FSGIC_TSharedPtr_FSGHapticGloveImpl OutGloveContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetGlove_bRightHanded_OutGlove(bRightHanded, &OutGloveContainer);
if (bResult)
{
OutGlove = NewHapticGlove(Outer, OutGloveContainer.Ptr.ToSharedRef());
}
return bResult;
}
USGHapticGlove::USGHapticGlove()
: USGDevice(),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
FSGIC_TSharedPtr_FSGHapticGloveImpl OutSharedPtrContainer;
SGCoreImpl_FSGBetaDeviceImpl_ctor_MakeShared(&OutSharedPtrContainer);
SetSGDeviceImpl(OutSharedPtrContainer.Ptr.ToSharedRef());
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(const FSGDeviceImpl& SGDeviceImpl)
: USGDevice(SGDeviceImpl),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(const FSGHapticGloveImpl& HapticGloveImpl)
: USGDevice(HapticGloveImpl),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(const FSGNovaGloveImpl& NovaGloveImpl)
: USGDevice(NovaGloveImpl),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(const FSGSenseGloveImpl& SenseGloveImpl)
: USGDevice(SenseGloveImpl),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(TSharedRef<FSGDeviceImpl> SGDeviceImpl)
: USGDevice(MoveTemp(SGDeviceImpl)),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(TSharedRef<FSGHapticGloveImpl> HapticGloveImpl)
: USGDevice(MoveTemp(HapticGloveImpl)),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(TSharedRef<FSGNovaGloveImpl> NovaGloveImpl)
: USGDevice(MoveTemp(NovaGloveImpl)),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::USGHapticGlove(TSharedRef<FSGSenseGloveImpl> SenseGloveImpl)
: USGDevice(MoveTemp(SenseGloveImpl)),
#if ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 )
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}, PimplDeleter))
#else
Pimpl(TUniquePtr<FImpl, FImplDeleter>(new FImpl{this}))
#endif /* ENGINE_MAJOR_VERSION == 5 || ( ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION > 24 ) */
{
Pimpl->SyncUProperties();
}
USGHapticGlove::~USGHapticGlove() = default;
TSharedRef<FSGHapticGloveImpl> USGHapticGlove::ToHapticGloveImpl() const
{
SyncImplObject();
return FSGDeviceImplCast::ToHapticGloveImpl(ToSGDeviceImpl());
}
void USGHapticGlove::SyncImplObject() const
{
Super::SyncImplObject();
Pimpl->SyncImplObject();
}
void USGHapticGlove::SyncUProperties()
{
Super::SyncUProperties();
Pimpl->SyncUProperties();
}
ESGDeviceType USGHapticGlove::GetDeviceType() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_ESGDeviceType OutTypeContainer;
SGCoreImpl_FSGHapticGloveImpl_GetDeviceType(&InstanceContainer, &OutTypeContainer);
return OutTypeContainer.Type;
}
FString USGHapticGlove::GetDeviceId() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FString OutIdContainer;
SGCoreImpl_FSGHapticGloveImpl_GetDeviceId(&InstanceContainer, &OutIdContainer);
return MoveTemp(OutIdContainer.String);
}
FString USGHapticGlove::GetHardwareVersion() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FString OutVersionContainer;
SGCoreImpl_FSGHapticGloveImpl_GetHardwareVersion(&InstanceContainer, &OutVersionContainer);
return MoveTemp(OutVersionContainer.String);
}
int32 USGHapticGlove::GetFirmwareVersion() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
return SGCoreImpl_FSGHapticGloveImpl_GetFirmwareVersion(&InstanceContainer);
}
int32 USGHapticGlove::GetSubFirmwareVersion() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
return SGCoreImpl_FSGHapticGloveImpl_GetSubFirmwareVersion(&InstanceContainer);
}
bool USGHapticGlove::IsRight() const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
return SGCoreImpl_FSGHapticGloveImpl_IsRight(&InstanceContainer);
}
bool USGHapticGlove::GetImuRotation(FQuat& OutImu)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FQuat OutImuContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetImuRotation(&InstanceContainer, &OutImuContainer);
SyncUProperties();
if (bResult)
{
OutImu = MoveTemp(OutImuContainer.Quat);
}
return bResult;
}
bool USGHapticGlove::GetImuRotation(FRotator& OutImu)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FQuat OutImuContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetImuRotation(&InstanceContainer, &OutImuContainer);
SyncUProperties();
if (bResult)
{
OutImu = OutImuContainer.Quat.Rotator();
}
return bResult;
}
bool USGHapticGlove::GetHandPose(
UObject* Outer,
const USGBasicHandModel* HandGeometry, const USGHandProfile* HandProfile, USGHandPose*& OutHandPose)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGBasicHandModelImpl HandGeometryContainer{HandGeometry->ToBasicHandModelImpl()};
FSGIC_FSGHandProfileImpl HandProfileContainer{HandProfile->ToHandProfileImpl()};
FSGIC_FSGHandPoseImpl OutHandPoseContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetHandPose_HandGeometry_HandProfile_OutHandPose(
&InstanceContainer, &HandGeometryContainer, &HandProfileContainer, &OutHandPoseContainer);
SyncUProperties();
if (bResult)
{
OutHandPose = USGHandPose::NewHandPose(Outer, MoveTemp(OutHandPoseContainer.HandPoseImpl));
}
return bResult;
}
bool USGHapticGlove::GetHandPose(UObject* Outer, const USGHandProfile* HandProfile, USGHandPose*& OutHandPose)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGHandProfileImpl HandProfileContainer{HandProfile->ToHandProfileImpl()};
FSGIC_FSGHandPoseImpl OutHandPoseContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetHandPose_HandProfile_OutHandPose(
&InstanceContainer, &HandProfileContainer, &OutHandPoseContainer);
SyncUProperties();
if (bResult)
{
OutHandPose = USGHandPose::NewHandPose(Outer, MoveTemp(OutHandPoseContainer.HandPoseImpl));
}
return bResult;
}
bool USGHapticGlove::GetHandPose(UObject* Outer, const USGBasicHandModel* HandGeometry, USGHandPose*& OutHandPose)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGBasicHandModelImpl HandGeometryContainer{HandGeometry->ToBasicHandModelImpl()};
FSGIC_FSGHandPoseImpl OutHandPoseContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetHandPose_HandGeometry_OutHandPose(
&InstanceContainer, &HandGeometryContainer, &OutHandPoseContainer);
SyncUProperties();
if (bResult)
{
OutHandPose = USGHandPose::NewHandPose(Outer, MoveTemp(OutHandPoseContainer.HandPoseImpl));
}
return bResult;
}
bool USGHapticGlove::GetHandPose(UObject* Outer, USGHandPose*& OutHandPose)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGHandPoseImpl OutHandPoseContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetHandPose_OutHandPose(
&InstanceContainer, &OutHandPoseContainer);
SyncUProperties();
if (bResult)
{
OutHandPose = USGHandPose::NewHandPose(Outer, MoveTemp(OutHandPoseContainer.HandPoseImpl));
}
return bResult;
}
void USGHapticGlove::StopHaptics()
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
SGCoreImpl_FSGHapticGloveImpl_StopHaptics(&InstanceContainer);
SyncUProperties();
}
void USGHapticGlove::StopVibrations()
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
SGCoreImpl_FSGHapticGloveImpl_StopVibrations(&InstanceContainer);
SyncUProperties();
}
void USGHapticGlove::SendHaptics(const USGForceFeedbackCommand* ForceFeedbackCommand)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGForceFeedbackCommandImpl ForceFeedbackCommandContainer{
ForceFeedbackCommand->ToForceFeedbackCommandImpl().Get()};
SGCoreImpl_FSGHapticGloveImpl_SendHaptics_ForceFeedbackCommand(&InstanceContainer, &ForceFeedbackCommandContainer);
SyncUProperties();
}
void USGHapticGlove::SendHaptics(const USGBuzzCommand* BuzzCommand)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGBuzzCommandImpl BuzzCommandContainer{BuzzCommand->ToBuzzCommandImpl().Get()};
SGCoreImpl_FSGHapticGloveImpl_SendHaptics_BuzzCommand(&InstanceContainer, &BuzzCommandContainer);
SyncUProperties();
}
void USGHapticGlove::SendHaptics(const USGThumperCommand* ThumperCommand)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGThumperCommandImpl ThumperCommandContainer{ThumperCommand->ToThumperCommandImpl()};
SGCoreImpl_FSGHapticGloveImpl_SendHaptics_ThumperCommand(&InstanceContainer, &ThumperCommandContainer);
SyncUProperties();
}
void USGHapticGlove::SendHaptics(const USGForceFeedbackCommand* ForceFeedbackCommand,
const USGBuzzCommand* BuzzCommand)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGForceFeedbackCommandImpl ForceFeedbackCommandContainer{
ForceFeedbackCommand->ToForceFeedbackCommandImpl().Get()};
FSGIC_FSGBuzzCommandImpl BuzzCommandContainer{BuzzCommand->ToBuzzCommandImpl().Get()};
SGCoreImpl_FSGHapticGloveImpl_SendHaptics_ForceFeedbackCommand_BuzzCommand(
&InstanceContainer, &ForceFeedbackCommandContainer, &BuzzCommandContainer);
SyncUProperties();
}
void USGHapticGlove::SendHaptics(const USGForceFeedbackCommand* ForceFeedbackCommand,
const USGBuzzCommand* BuzzCommand,
const USGThumperCommand* ThumperCommand)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGForceFeedbackCommandImpl ForceFeedbackCommandContainer{
ForceFeedbackCommand->ToForceFeedbackCommandImpl().Get()};
FSGIC_FSGBuzzCommandImpl BuzzCommandContainer{BuzzCommand->ToBuzzCommandImpl().Get()};
FSGIC_FSGThumperCommandImpl ThumperCommandContainer{ThumperCommand->ToThumperCommandImpl()};
SGCoreImpl_FSGHapticGloveImpl_SendHaptics_ForceFeedbackCommand_BuzzCommand_ThumperCommand(
&InstanceContainer, &ForceFeedbackCommandContainer, &BuzzCommandContainer, &ThumperCommandContainer);
SyncUProperties();
}
bool USGHapticGlove::GetCalibrationValues(TArray<FVector>& OutValues)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_TArray_FVector OutValuesContainer;
const bool bResult = SGCoreImpl_FSGHapticGloveImpl_GetCalibrationValues(&InstanceContainer, &OutValuesContainer);
SyncUProperties();
if (bResult)
{
OutValues = MoveTemp(OutValuesContainer.Array);
}
return bResult;
}
void USGHapticGlove::ResetCalibrationRange()
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
SGCoreImpl_FSGHapticGloveImpl_ResetCalibrationRange(&InstanceContainer);
SyncUProperties();
}
void USGHapticGlove::UpdateCalibrationRange()
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
SGCoreImpl_FSGHapticGloveImpl_UpdateCalibrationRange(&InstanceContainer);
SyncUProperties();
}
void USGHapticGlove::UpdateCalibrationRange(const TArray<FVector>& CalibrationValues)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_TArray_FVector CalibrationValuesContainer{CalibrationValues};
SGCoreImpl_FSGHapticGloveImpl_UpdateCalibrationRange_CalibrationValues(
&InstanceContainer, &CalibrationValuesContainer);
SyncUProperties();
}
void USGHapticGlove::GetCalibrationRange(TArray<FVector>& OutMinValues, TArray<FVector>& OutMaxValues)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_TArray_FVector OutMinValuesContainer;
FSGIC_TArray_FVector OutMaxValuesContainer;
SGCoreImpl_FSGHapticGloveImpl_GetCalibrationRange(&InstanceContainer, &OutMinValues, &OutMaxValues);
SyncUProperties();
OutMinValues = MoveTemp(OutMinValuesContainer.Array);
OutMaxValues = MoveTemp(OutMaxValuesContainer.Array);
}
void USGHapticGlove::UpdateCalibration(UObject* Outer, USGHandProfile*& OutProfile)
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGHandProfileImpl OutProfileContainer;
SGCoreImpl_FSGHapticGloveImpl_UpdateCalibration(&InstanceContainer, &OutProfileContainer);
SyncUProperties();
OutProfile = USGHandProfile::NewHandProfile(Outer, MoveTemp(OutProfileContainer.HandProfileImpl));
}
void USGHapticGlove::ApplyCalibration(UObject* Outer, USGHandProfile*& OutProfile) const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FSGHandProfileImpl OutProfileContainer;
SGCoreImpl_FSGHapticGloveImpl_ApplyCalibration(&InstanceContainer, &OutProfileContainer);
OutProfile = USGHandProfile::NewHandProfile(Outer, MoveTemp(OutProfileContainer.HandProfileImpl));
}
void USGHapticGlove::GetWristLocation(const FVector& ReferencePosition, const FQuat& ReferenceRotation,
const ESGPositionalTrackingHardware TrackingHardware,
FVector& OutWristPosition, FQuat& OutWristRotation) const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FVector ReferencePositionContainer{ReferencePosition};
FSGIC_FQuat ReferenceRotationContainer{ReferenceRotation};
FSGIC_ESGPositionalTrackingHardware TrackingHardwareContainer{TrackingHardware};
FSGIC_FVector OutWristPositionContainer;
FSGIC_FQuat OutWristRotationContainer;
SGCoreImpl_FSGHapticGloveImpl_GetWristLocation(
&InstanceContainer,
&ReferencePositionContainer, &ReferenceRotationContainer,
&TrackingHardwareContainer,
&OutWristPositionContainer, &OutWristRotationContainer);
OutWristPosition = MoveTemp(OutWristPositionContainer.Vector);
OutWristRotation = MoveTemp(OutWristRotationContainer.Quat);
}
void USGHapticGlove::GetWristLocation(const FVector& ReferencePosition, const FRotator& ReferenceRotation,
const ESGPositionalTrackingHardware TrackingHardware,
FVector& OutWristPosition, FRotator& OutWristRotation) const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FVector ReferencePositionContainer{ReferencePosition};
FSGIC_FQuat ReferenceRotationContainer{ReferenceRotation.Quaternion()};
FSGIC_ESGPositionalTrackingHardware TrackingHardwareContainer{TrackingHardware};
FSGIC_FVector OutWristPositionContainer;
FSGIC_FQuat OutWristRotationContainer;
SGCoreImpl_FSGHapticGloveImpl_GetWristLocation(
&InstanceContainer,
&ReferencePositionContainer, &ReferenceRotationContainer,
&TrackingHardwareContainer,
&OutWristPositionContainer, &OutWristRotationContainer);
OutWristPosition = MoveTemp(OutWristPositionContainer.Vector);
OutWristRotation = OutWristRotationContainer.Quat.Rotator();
}
void USGHapticGlove::GetGloveLocation(const FVector& ReferencePosition, const FQuat& ReferenceRotation,
const ESGPositionalTrackingHardware TrackingHardware,
FVector& OutGlovePosition, FQuat& OutGloveRotation) const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FVector ReferencePositionContainer{ReferencePosition};
FSGIC_FQuat ReferenceRotationContainer{ReferenceRotation};
FSGIC_ESGPositionalTrackingHardware TrackingHardwareContainer{TrackingHardware};
FSGIC_FVector OutGlovePositionContainer;
FSGIC_FQuat OutGloveRotationContainer;
SGCoreImpl_FSGHapticGloveImpl_GetGloveLocation(
&InstanceContainer,
&ReferencePositionContainer, &ReferenceRotationContainer,
&TrackingHardwareContainer,
&OutGlovePositionContainer, &OutGloveRotationContainer);
OutGlovePosition = MoveTemp(OutGlovePositionContainer.Vector);
OutGloveRotation = MoveTemp(OutGloveRotationContainer.Quat);
}
void USGHapticGlove::GetGloveLocation(const FVector& ReferencePosition, const FRotator& ReferenceRotation,
const ESGPositionalTrackingHardware TrackingHardware,
FVector& OutGlovePosition, FRotator& OutGloveRotation) const
{
SyncImplObject();
FSGIC_TSharedPtr_FSGHapticGloveImpl InstanceContainer{ToHapticGloveImpl()};
FSGIC_FVector ReferencePositionContainer{ReferencePosition};
FSGIC_FQuat ReferenceRotationContainer{ReferenceRotation.Quaternion()};
FSGIC_ESGPositionalTrackingHardware TrackingHardwareContainer{TrackingHardware};
FSGIC_FVector OutGlovePositionContainer;
FSGIC_FQuat OutGloveRotationContainer;
SGCoreImpl_FSGHapticGloveImpl_GetGloveLocation(
&InstanceContainer,
&ReferencePositionContainer, &ReferenceRotationContainer,
&TrackingHardwareContainer,
&OutGlovePositionContainer, &OutGloveRotationContainer);
OutGlovePosition = MoveTemp(OutGlovePositionContainer.Vector);
OutGloveRotation = OutGloveRotationContainer.Quat.Rotator();
}
USGHapticGlove::FImpl::FImpl(USGHapticGlove* InOwner)
: Owner(InOwner)
{
}
USGHapticGlove::FImpl::~FImpl() = default;
void USGHapticGlove::FImplDeleter::operator()(const FImpl* P) const
{
delete P;
}
void USGHapticGlove::FImpl::SyncUProperties()
{
}
void USGHapticGlove::FImpl::SyncImplObject()
{
}