switch the project's base from Blank to VRTemplate
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+6
-2
@@ -109,7 +109,7 @@ Build/*/**
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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!*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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@@ -125,4 +125,8 @@ DerivedDataCache/*
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.ignore
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# The Platforms folder
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Platforms/
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Platforms/
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# Rider .uproject configuration
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*.DotSettings.user
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*.uproject.DotSettings.user
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@@ -1,2 +1,3 @@
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[/Script/UnrealEd.EditorPerformanceProjectSettings]
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RealtimeScreenPercentageMode=BasedOnDPIScale
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@@ -85,8 +85,8 @@ bAllowClientSideNavigation=True
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+TargetedRHIs=SF_VULKAN_SM6
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SGBasicDemo")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/SGBasicDemo")
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+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/SGBasicDemo")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/SGBasicDemo")
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GameUserSettingsClassName=/Script/SenseGlove.SGGameUserSettings
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=60.000000),UpperBound=(Type=Exclusive,Value=200.000000))
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MinDesiredFrameRate=60.000000
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@@ -107,7 +107,10 @@ DefaultTouchInterface=None
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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[/Script/OpenXRInput.OpenXRInputSettings]
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bUseEnhancedInput=True
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[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
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+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Default.IMC_Default",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Hands.IMC_Hands",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Menu.IMC_Menu",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Left.IMC_Weapon_Left",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Right.IMC_Weapon_Right",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
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@@ -0,0 +1,4 @@
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[/Script/Engine.RendererSettings]
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vr.InstancedStereo=False
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vr.MobileMultiView=False
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