A sample project demonstrating how to integrate the SenseGlove Unreal Engine Plugin into third-party OpenXR plugins such as the [VRExpansionPlugin](https://github.com/mordentral/VRExpansionPlugin).
**IMPORTANT NOTE**: This repository contains multiple branches, each configured for specific combinations of HMDs, wrist-tracking hardware, and plugins. Not all configurations are supported in this demo. Below is a breakdown of the available branches and their configurations:
To adjust the wrist-tracking settings for your specific hardware, please refer to the [official documentation](https://unreal.docs.senseglove.com/2.4/getting-started/setup-wrist-tracking-hardware/).
The most straightforward way to download this project is to click on the kebab menu (three vertical dots) located at the top-right of the screen and choose Download as Zip to obtain the source code for that branch or tag.
This repository is fully self-contained and ships a compatible version of the SenseGlove Unreal Engine Plugin with itself along with any third-party plugin that is required. So, once you download it using the kebab menu you can simply start using the project without the extra work of obtaining any plugins separately.
## License
Checkout the [LICENSE.md](./LICENSE.md) file for the usage license of this project, the SenseGlove Unreal Engine Plugin or any third-party plugins that are shipped through this repository.