apply generic rendering optimizations

This commit is contained in:
Mamadou Babaei
2025-02-12 17:22:08 +01:00
parent a1682d4b32
commit 19d7d981e4
+2 -2
View File
@@ -71,7 +71,7 @@ AppliedDefaultGraphicsPerformance=Maximum
r.Nanite=0
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
vr.InstancedStereo=False
vr.InstancedStereo=True
r.SeparateTranslucency=0
r.HZBOcclusion=0
r.EyeAdaptionQuality=0
@@ -91,7 +91,7 @@ r.EarlyZPassMovable=True
r.GBufferFormat=1
r.Mobile.UseHWsRGBEncoding=True
r.MobileMSAA=4
r.MobileHDR=True
r.MobileHDR=False
r.AntiAliasingMethod=3
r.Mobile.AntiAliasing=3
vr.VRS.HMDFixedFoveationDynamic=False