update AdvancedSteamSessions plugin with changes from upstream
This commit is contained in:
+19
-5
@@ -38,14 +38,27 @@ public:
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void Initialize(USteamNotificationsSubsystem* MyParent)
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{
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ParentSubsystem = MyParent;
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#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
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OnExternalUITriggeredCallback.Register(this, &USteamNotificationsSubsystem::cSteamEventsStore::OnExternalUITriggered);
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#endif
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}
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void UnInitialize(USteamNotificationsSubsystem* MyParent)
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{
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#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
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OnExternalUITriggeredCallback.Unregister();
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#endif
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}
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#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
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cSteamEventsStore() :
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OnExternalUITriggeredCallback(this, &cSteamEventsStore::OnExternalUITriggered)
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cSteamEventsStore()
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{}
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//:
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/*OnExternalUITriggeredCallback(this, &cSteamEventsStore::OnExternalUITriggered)
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{
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}
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}*/
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#else
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//cSteamEventsStore()
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//{
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@@ -57,7 +70,8 @@ public:
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private:
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#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
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STEAM_CALLBACK(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
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//STEAM_CALLBACK(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
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STEAM_CALLBACK_MANUAL(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
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#endif
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};
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@@ -72,7 +86,7 @@ public:
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/** Implement this for deinitialization of instances of the system */
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virtual void Deinitialize() override
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{
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MyEvents.UnInitialize(this);
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}
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};
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+4
@@ -1,6 +1,10 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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#include "Engine/Texture.h"
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#include "Engine/Texture2D.h"
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#include "TextureResource.h"
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#include "PixelFormat.h"
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//General Log
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DEFINE_LOG_CATEGORY(AdvancedSteamFriendsLog);
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