make the calibration map the default game and editor startup map
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@@ -37,14 +37,14 @@ ConfiguredLanSpeed=20000
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net.IsPushModelEnabled=1
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net.IsPushModelEnabled=1
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Senseglove/Maps/SensegloveDemoMap.SensegloveDemoMap
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EditorStartupMap=/Game/Senseglove/Maps/Calibration.Calibration
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LocalMapOptions=
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LocalMapOptions=
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TransitionMap=
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TransitionMap=
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bUseSplitscreen=False
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bUseSplitscreen=False
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TwoPlayerSplitscreenLayout=Horizontal
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Game/VRE/Core/VRGameInstance.VRGameInstance_C
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GameInstanceClass=/Game/VRE/Core/VRGameInstance.VRGameInstance_C
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GameDefaultMap=/Game/Senseglove/Maps/SensegloveDemoMap.SensegloveDemoMap
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GameDefaultMap=/Game/Senseglove/Maps/Calibration.Calibration
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ServerDefaultMap=/Engine/Maps/Entry
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/VRE/Core/VRGameMode.VRGameMode_C
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GlobalDefaultGameMode=/Game/VRE/Core/VRGameMode.VRGameMode_C
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GlobalDefaultServerGameMode=None
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GlobalDefaultServerGameMode=None
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