fix ue 5.3 build issues
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@@ -42,6 +42,7 @@
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#include "Runtime/Launch/Resources/Version.h"
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#include "Runtime/Launch/Resources/Version.h"
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#include "SGBuildHacks/SGInclude_Core_BasicHandModel.h"
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#include "SGBuildHacks/SGInclude_Core_BasicHandModel.h"
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#include "SGBuildHacks/SGInclude_Core_Quat.h"
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#include "SGBuildHacks/SGInclude_Core_Vect3D.h"
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#include "SGBuildHacks/SGInclude_Core_Vect3D.h"
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#include "SGCoreImpl/SGCoreEnumCast.h"
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#include "SGCoreImpl/SGCoreEnumCast.h"
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#include "SGCoreImpl/SGQuatImpl.h"
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#include "SGCoreImpl/SGQuatImpl.h"
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@@ -43,6 +43,7 @@
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#include "SGBuildHacks/SGInclude_Core_Quat.h"
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#include "SGBuildHacks/SGInclude_Core_Quat.h"
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#include "SGBuildHacks/SGInclude_Core_HandInterpolator.h"
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#include "SGBuildHacks/SGInclude_Core_HandInterpolator.h"
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#include "SGBuildHacks/SGInclude_Core_InterpolationSet.h"
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#include "SGBuildHacks/SGInclude_Core_Vect3D.h"
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#include "SGBuildHacks/SGInclude_Core_Vect3D.h"
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#include "SGCoreImpl/SGCoreEnumCast.h"
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#include "SGCoreImpl/SGCoreEnumCast.h"
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#include "SGCoreImpl/SGInterpolationSetImpl.h"
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#include "SGCoreImpl/SGInterpolationSetImpl.h"
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@@ -118,7 +118,7 @@ void USGSettings::Deinitialize()
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Super::Deinitialize();
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Super::Deinitialize();
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Pimpl.Release();
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(void)Pimpl.Release();
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SGLOG("The SenseGlove settings singleton has been successfully de-initialized!");
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SGLOG("The SenseGlove settings singleton has been successfully de-initialized!");
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}
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}
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