add missing vershon headers and clean up unused headers

This commit is contained in:
Mamadou Babaei
2023-03-28 11:48:34 +02:00
parent badd49612e
commit 1d74105bd3
31 changed files with 2 additions and 31 deletions
@@ -43,6 +43,7 @@
#include "Containers/UnrealString.h"
#include "Engine/SkeletalMesh.h"
#include "Math/Rotator.h"
#include "Runtime/Launch/Resources/Version.h"
#include "SGLog/SGLog.h"
#include "SenseGlove/Components/SGVirtualHandComponent.h"
@@ -39,6 +39,7 @@
#include "Components/SkeletalMeshComponent.h"
#include "Engine/SkeletalMesh.h"
#include "Kismet/GameplayStatics.h"
#include "Runtime/Launch/Resources/Version.h"
#include "UObject/ConstructorHelpers.h"
#include "SenseGlove/Animation/SGVirtualHandAnimInstance.h"
@@ -38,7 +38,6 @@
#include "Containers/UnrealString.h"
#include "Math/Quat.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -38,7 +38,6 @@
#include "Containers/UnrealString.h"
#include "Math/Quat.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "HAL/Platform.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -38,7 +38,6 @@
#include <vector>
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "SGCoreImpl/SGAnatomyImpl.h"
#include "SGCoreImpl/SGDeviceImpl.h"
#include "SGTypes/SGCoreTypes.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -36,7 +36,6 @@
#pragma once
#include "HAL/Platform.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -38,7 +38,6 @@
#include "Containers/UnrealString.h"
#include "Math/Quat.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/Array.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -36,11 +36,9 @@
#pragma once
#include "Containers/Array.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
#include "SGTypes/SGCoreTypes.h"
namespace SGCore
{
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGHapticGloveCalibrationSequenceImpl.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,11 +36,9 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
#include "SGTypes/SGCoreTypes.h"
namespace SGCore
{
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "Containers/UnrealString.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "Math/Vector.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -36,7 +36,6 @@
#pragma once
#include "HAL/Platform.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "HAL/Platform.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
@@ -37,7 +37,6 @@
#include "Containers/UnrealString.h"
#include "HAL/Platform.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Templates/UniquePtr.h"
#include "SGCoreImpl/SGPlatform.h"