reoder changelog's last entry sections
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@@ -11,6 +11,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added support for Epic Native Toolchain `v25`, which will be shipped with the upcoming UE `5.6`.
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### Fixed
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- Resolved GNU/Linux build issues for Unreal Engine `5.5` and `5.6` caused by incorrect linkage to GNU/GCC's `libstdc++` instead of LLVM/Clang's `libc++`.
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- Fix `SGLog` build issues on GNU/Linux with UE `5.6`.
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- Fix type conversion safety and consistency issues across all `SGLog` formatters.
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- Resolved a critical deadlock between the rendering and game threads in Unreal Engine `5.6` that occurrs when `IHeadMountedDisplay::GetHMDMonitorInfo()` is invoked from `FSGXRTracker::GetControllerTransform()`. This is similar to another [critical deadlock issue (UE-212224), occurring during PipelinedFrameState acquisition, addressed in the `v2.5.0` release](#250---2025-05-09).
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- Additional minor fixes and improvements that may not be listed here.
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### Changed
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- Replaced Epic Native Toolchain `v24` support with Epic Native Toolchain `v25` due to the fact that now `v25` is the default Linux toolchain for UE `5.6`.
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@@ -24,14 +32,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- `USGBackend::IsBackendInitialized()` is no longer inlined and the initialization flag has been moved to the private implementation of `USGBackend`.
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- Bumped the SenseGlove Unreal Engine Marketplace Packager `v0.6.0-4108c6f`.
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### Fixed
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- Resolved GNU/Linux build issues for Unreal Engine `5.5` and `5.6` caused by incorrect linkage to GNU/GCC's `libstdc++` instead of LLVM/Clang's `libc++`.
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- Fix `SGLog` build issues on GNU/Linux with UE `5.6`.
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- Fix type conversion safety and consistency issues across all `SGLog` formatters.
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- Resolved a critical deadlock between the rendering and game threads in Unreal Engine `5.6` that occurrs when `IHeadMountedDisplay::GetHMDMonitorInfo()` is invoked from `FSGXRTracker::GetControllerTransform()`. This is similar to another [critical deadlock issue (UE-212224), occurring during PipelinedFrameState acquisition, addressed in the `v2.5.0` release](#250---2025-05-09).
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- Additional minor fixes and improvements that may not be listed here.
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### Removed
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- Dropped support for Epic Native Toolchain `v24`, which was last shipped with the preview release of UE `5.6`, but has been removed from the `5.6` branch on GitHub.
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