update the changelog

This commit is contained in:
Mamadou Babaei
2024-05-27 16:43:54 +02:00
parent d683499b28
commit 2143142d65
+1
View File
@@ -46,6 +46,7 @@ This is a minor release focusing mainly on bringing OpenXR-compatible hand track
- Removed FSGVirtualHandAnimInstanceProxy::GetBonesRotations().
- Removed USGVirtualHandComponent::GetHandPose() and it's no longer possible to get the hand pose data from USGVirtualHandComponent as GetHandPose() has been removed. If you need it, you could always use the SenseGlove low-level API to retrieve it from the glove.
- Removed also GetFingerBoneName(), GetFingerBoneRefTransform(), GetFingerBoneRefRotation() and GetFingerBoneRefRotation() from USGVirtualHandComponent.
- Removed some remnants of UE 5.1 and older releases code.
## [2.0.5] - 2024-05-22