remove remnants of the long-removed Unreal Engine 5.2 from various *.Build.cs files
This commit is contained in:
@@ -18,6 +18,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
### Removed
|
||||
|
||||
- Cleaned up remnants of the long-removed Unreal Engine `5.2` from third-party module `*.Build.cs` files.
|
||||
- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGlove.Build.cs`, `SenseGloveKismet.Build.cs`, `SenseGloveTracking.Build.cs`, files.
|
||||
- Cleaned up remnants of the long-removed Unreal Engine `5.2` from `SenseGloveTracking` module.
|
||||
|
||||
## [2.6.3] - 2025-06-27
|
||||
|
||||
@@ -54,12 +54,7 @@ public class SenseGlove : ModuleRules
|
||||
"InputCore",
|
||||
"InputDevice",
|
||||
"OpenXRHMD",
|
||||
// NOTE
|
||||
// UE 5.3+ provides UXRDeviceVisualizationComponent as part of the XRBase plugin.
|
||||
// UE 5.2 provides UXRDeviceVisualizationComponent as part of the HeadMountDisplay module.
|
||||
#if UE_5_3_OR_LATER
|
||||
"XRBase",
|
||||
#endif
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
@@ -49,12 +49,7 @@ public class SenseGloveKismet : ModuleRules
|
||||
"CoreUObject",
|
||||
"Engine",
|
||||
"HeadMountedDisplay",
|
||||
// NOTE
|
||||
// UE 5.3+ provides UXRDeviceVisualizationComponent as part of the XRBase plugin.
|
||||
// UE 5.2 provides UXRDeviceVisualizationComponent as part of the HeadMountDisplay module.
|
||||
#if UE_5_3_OR_LATER
|
||||
"XRBase",
|
||||
#endif
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
@@ -55,15 +55,9 @@ public class SenseGloveTracking : ModuleRules
|
||||
"InputDevice",
|
||||
"OpenXRHMD",
|
||||
"OpenXRInput",
|
||||
// NOTE
|
||||
// Only UE 5.3+ provides the XRBase plugin.
|
||||
#if UE_5_3_OR_LATER
|
||||
"XRBase",
|
||||
#else
|
||||
"OpenXR",
|
||||
#endif
|
||||
"Slate",
|
||||
"SlateCore",
|
||||
"XRBase",
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user