move all sg array types into their corresponding *core modules

This commit is contained in:
Mamadou Babaei
2023-03-28 10:34:46 +02:00
parent 846dac5a88
commit 50f76c7a0d
39 changed files with 406 additions and 44 deletions
+10
View File
@@ -110,6 +110,16 @@
"Win64"
]
},
{
"Name": "SenseGloveCoreTypes",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"WhitelistPlatforms": [
"Android",
"Linux",
"Win64"
]
},
{
"Name": "SenseGloveEditor",
"Type": "Editor",
@@ -36,7 +36,6 @@
#include "SGCore/SGHandPose.h"
#include "Runtime/Launch/Resources/Version.h"
#include "SGCore/SGRotatorArray.h"
#include "SGCore/SGBasicHandModel.h"
#include "SGCoreImpl/SGExportedFunctions.h"
@@ -48,6 +47,7 @@
#include "SGInterop/SGIC_TArray_float.h"
#include "SGInterop/SGIC_TArray_TArray_FQuat.h"
#include "SGInterop/SGIC_TArray_TArray_FVector.h"
#include "SGTypes/SGRotatorArray.h"
#include "SGUtils/SGArrayUtils.h"
struct USGHandPose::FImpl
@@ -46,8 +46,8 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGFloatArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGFloatArray.h"
#include "SGBasicHandModel.generated.h"
@@ -44,7 +44,7 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGInterpolationSetArray.h"
#include "SGCoreTypes/SGInterpolationSetArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGHandInterpolator.generated.h"
@@ -44,10 +44,10 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGQuatArray.h"
#include "SGCore/SGRotatorArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGQuatArray.h"
#include "SGTypes/SGRotatorArray.h"
#include "SGTypes/SGVectorArray.h"
#include "SGHandPose.generated.h"
@@ -41,8 +41,8 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGVectorArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGloveInfo.generated.h"
@@ -44,9 +44,9 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGQuatArray.h"
#include "SGCore/SGRotatorArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGTypes/SGQuatArray.h"
#include "SGTypes/SGRotatorArray.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGlovePose.generated.h"
@@ -42,8 +42,8 @@
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "SGCore/SGFloatArray.h"
#include "SGCore/SGSenseGloveInfo.h"
#include "SGTypes/SGFloatArray.h"
#include "SGSenseGloveSensorData.generated.h"
@@ -62,5 +62,12 @@ public class SenseGloveCore : ModuleRules
"SenseGloveUtils",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"SenseGloveCoreTypes",
}
);
}
}
@@ -39,8 +39,8 @@
#include "Containers/Array.h"
#include "HAL/Platform.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGVectorArray.h"
#include "SGAnatomyKismetLibrary.generated.h"
@@ -38,8 +38,8 @@
#pragma once
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGCore/SGFloatArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGFloatArray.h"
#include "SGBasicHandModelKismetLibrary.generated.h"
@@ -36,10 +36,10 @@
#pragma once
#include "SGCore/SGInterpolationSetArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGCoreTypes/SGInterpolationSetArray.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGVectorArray.h"
#include "SGHandInterpolatorKismetLibrary.generated.h"
@@ -36,11 +36,11 @@
#pragma once
#include "SGCore/SGQuatArray.h"
#include "SGCore/SGRotatorArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGQuatArray.h"
#include "SGTypes//SGRotatorArray.h"
#include "SGTypes//SGVectorArray.h"
#include "SGHandPoseKismetLibrary.generated.h"
@@ -38,8 +38,8 @@
#include "Containers/Array.h"
#include "Math/Vector.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGVectorArray.h"
#include "SGNovaGloveCalibrationKismetLibrary.generated.h"
@@ -38,8 +38,8 @@
#include "Containers/Array.h"
#include "HAL/Platform.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseComKismetLibrary.generated.h"
@@ -35,10 +35,10 @@
#pragma once
#include "SGCore/SGFloatArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGFloatArray.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGloveInfoKismetLibrary.generated.h"
@@ -41,8 +41,8 @@
#include "SGCore/SGSenseGlove.h"
#include "SGCore/SGSenseGlovePose.h"
#include "SGCore/SGSenseGloveSensorData.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGloveKismetLibrary.generated.h"
@@ -36,10 +36,10 @@
#pragma once
#include "SGCore/SGQuatArray.h"
#include "SGCore/SGRotatorArray.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGQuatArray.h"
#include "SGTypes/SGRotatorArray.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGlovePoseKismetLibrary.generated.h"
@@ -35,9 +35,9 @@
#pragma once
#include "SGCore/SGFloatArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGCoreTypes.h"
#include "SGTypes/SGFloatArray.h"
#include "SGSenseGloveSensorDataKismetLibrary.generated.h"
@@ -41,8 +41,8 @@
#include "Math/Quat.h"
#include "Math/Vector.h"
#include "SGCore/SGVectorArray.h"
#include "SGKismet/SGBlueprintFunctionLibrary.h"
#include "SGTypes/SGVectorArray.h"
#include "SGSenseGloveVarsKismetLibrary.generated.h"
@@ -55,6 +55,7 @@ public class SenseGloveCoreKismet : ModuleRules
"CoreUObject",
"Engine",
"SenseGloveCore",
"SenseGloveCoreTypes",
"SenseGloveLog",
"SenseGloveKismet",
"SenseGloveTypes",
@@ -33,4 +33,4 @@
*/
#include "SGCore/SGInterpolationSetArray.h"
#include "SGCoreTypes/SGInterpolationSetArray.h"
@@ -0,0 +1,40 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SenseGloveCoreTypes.h"
#include "Modules/ModuleManager.h"
#include "SenseGloveCoreTypesModule.h"
IMPLEMENT_MODULE(FSenseGloveCoreTypesModule, SenseGloveCoreTypes)
@@ -0,0 +1,38 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "CoreMinimal.h"
@@ -0,0 +1,61 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SenseGloveCoreTypesModule.h"
#include "SGLog/SGLog.h"
#define LOCTEXT_NAMESPACE "FSenseGloveCoreTypesModule"
void FSenseGloveCoreTypesModule::StartupModule()
{
SGLOG("Starting up SenseGloveCoreTypes module...");
}
void FSenseGloveCoreTypesModule::PreUnloadCallback()
{
SGLOG("Unloading SenseGloveCoreTypes module...");
}
void FSenseGloveCoreTypesModule::PostLoadCallback()
{
SGLOG("Loading of SenseGloveCoreTypes module has succeeded!");
}
void FSenseGloveCoreTypesModule::ShutdownModule()
{
SGLOG("Shutting down SenseGloveCoreTypes module...");
}
#undef LOCTEXT_NAMESPACE
@@ -0,0 +1,51 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "Modules/ModuleInterface.h"
#define LOCTEXT_NAMESPACE "SenseGloveCoreTypes"
class FSenseGloveCoreTypesModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void PreUnloadCallback() override;
virtual void PostLoadCallback() override;
virtual void ShutdownModule() override;
};
#undef LOCTEXT_NAMESPACE
@@ -42,11 +42,11 @@
class FSGInterpolationSetImpl;
USTRUCT(BlueprintType)
struct SENSEGLOVECORE_API FSGInterpolationSetArray
struct SENSEGLOVECORETYPES_API FSGInterpolationSetArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Nested Arrays", BlueprintReadWrite)
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Types | Nested Arrays", BlueprintReadWrite)
TArray<USGInterpolationSet*> InterpolationSetArray;
};
@@ -0,0 +1,68 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
using System;
using UnrealBuildTool;
public class SenseGloveCoreTypes : ModuleRules
{
public SenseGloveCoreTypes(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"SenseGloveCore",
"SenseGloveLog",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"SenseGloveCore",
}
);
}
}
@@ -33,4 +33,4 @@
*/
#include "SGCore/SGFloatArray.h"
#include "SGTypes/SGFloatArray.h"
@@ -0,0 +1,36 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#include "SGTypes/SGNameArray.h"
@@ -33,4 +33,4 @@
*/
#include "SGCore/SGQuatArray.h"
#include "SGTypes/SGQuatArray.h"
@@ -33,4 +33,4 @@
*/
#include "SGCore/SGRotatorArray.h"
#include "SGTypes/SGRotatorArray.h"
@@ -33,4 +33,4 @@
*/
#include "SGCore/SGVectorArray.h"
#include "SGTypes/SGVectorArray.h"
@@ -40,11 +40,11 @@
#include "SGFloatArray.generated.h"
USTRUCT(BlueprintType)
struct SENSEGLOVECORE_API FSGFloatArray
struct SENSEGLOVETYPES_API FSGFloatArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Nested Arrays", BlueprintReadWrite)
UPROPERTY(EditAnywhere, Category="SenseGlove | Types | Nested Arrays", BlueprintReadWrite)
TArray<float> FloatArray;
};
@@ -0,0 +1,50 @@
/**
* @file
*
* @author Mamadou Babaei <mamadou@senseglove.com>
*
* @section LICENSE
*
* (The MIT License)
*
* Copyright (c) 2020 - 2023 SenseGlove
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @section DESCRIPTION
*
*
*/
#pragma once
#include "UObject/NameTypes.h"
#include "SGNameArray.generated.h"
USTRUCT(BlueprintType)
struct SENSEGLOVETYPES_API FSGNameArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Types | Nested Arrays", BlueprintReadWrite)
TArray<FName> NameArray;
};
@@ -40,11 +40,11 @@
#include "SGQuatArray.generated.h"
USTRUCT(BlueprintType)
struct SENSEGLOVECORE_API FSGQuatArray
struct SENSEGLOVETYPES_API FSGQuatArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Nested Arrays", BlueprintReadWrite)
UPROPERTY(EditAnywhere, Category="SenseGlove | Types | Nested Arrays", BlueprintReadWrite)
TArray<FQuat> QuatArray;
};
@@ -40,11 +40,11 @@
#include "SGRotatorArray.generated.h"
USTRUCT(BlueprintType)
struct SENSEGLOVECORE_API FSGRotatorArray
struct SENSEGLOVETYPES_API FSGRotatorArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Nested Arrays", BlueprintReadWrite)
UPROPERTY(EditAnywhere, Category="SenseGlove | Types | Nested Arrays", BlueprintReadWrite)
TArray<FRotator> RotatorArray;
};
@@ -40,11 +40,11 @@
#include "SGVectorArray.generated.h"
USTRUCT(BlueprintType)
struct SENSEGLOVECORE_API FSGVectorArray
struct SENSEGLOVETYPES_API FSGVectorArray
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, Category="SenseGlove | Core | Nested Arrays", BlueprintReadWrite)
UPROPERTY(EditAnywhere, Category="SenseGlove | Types | Nested Arrays", BlueprintReadWrite)
TArray<FVector> VectorArray;
};
@@ -57,4 +57,4 @@ public class SenseGloveTypes : ModuleRules
}
);
}
}
}