add video tutorials

This commit is contained in:
Mamadou Babaei
2024-08-16 18:02:19 +02:00
parent 6bbb914f47
commit 5f05dff18d
2 changed files with 33 additions and 0 deletions
@@ -29,3 +29,19 @@ Setting up the SenseGlove Grab/Release System involves two main steps. The first
6. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the grab system when the virtual hand meshes come into contact with the actor.
![Setting up the Grab/Release System - Enabling Simulation Generates Hit Events and Generate Overlap Events](collision-generate-hit-overlap-events.png "Setting up the Grab/Release System - Enabling Simulation Generates Hit Events and Generate Overlap Events")
## Video Tutorials
The following tutorials, though for much older releases of the plugin, still provide in-depth guidance on the same process:
- [Setting up Grabbing and Haptic Feedback functionalities (SGBasicDemo)](https://youtu.be/jN4VcfXVrTA)
<div style="margin: 0 auto; width: 560px;">
<iframe width="560" height="315" src="https://www.youtube.com/embed/jN4VcfXVrTA" frameborder="0" allowfullscreen></iframe>
</div>
- [SGBasicDemo: setup throwing objects and physics settings for the real and virtual hands](https://youtu.be/K9Qr_LqgTcY)
<div style="margin: 0 auto; width: 560px;">
<iframe width="560" height="315" src="https://www.youtube.com/embed/K9Qr_LqgTcY" frameborder="0" allowfullscreen></iframe>
</div>
@@ -19,3 +19,20 @@ Configuring the SenseGlove Touch System involves two key steps. The first step,
5. Additionally, enabling `Simulation Generates Hit Events` and `Generate Overlap Events` on the actors mesh components is mandatory. These settings are crucial for notifying the touch system when the virtual hand meshes come into contact with the actor.
![Setting up the Touch System - Enabling Simulation Generates Hit Events and Generate Overlap Events](collision-generate-hit-overlap-events.png "Setting up the Touch System - Enabling Simulation Generates Hit Events and Generate Overlap Events")
## Video Tutorials
The following tutorials, though for much older releases of the plugin, still provide in-depth guidance on the same process:
- [Setting up Grabbing and Haptic Feedback functionalities (SGBasicDemo)](https://youtu.be/jN4VcfXVrTA)
<div style="margin: 0 auto; width: 560px;">
<iframe width="560" height="315" src="https://www.youtube.com/embed/jN4VcfXVrTA" frameborder="0" allowfullscreen></iframe>
</div>
- [SGBasicDemo: setup throwing objects and physics settings for the real and virtual hands](https://youtu.be/K9Qr_LqgTcY)
<div style="margin: 0 auto; width: 560px;">
<iframe width="560" height="315" src="https://www.youtube.com/embed/K9Qr_LqgTcY" frameborder="0" allowfullscreen></iframe>
</div>