fix a typo in function name SGDeviceList::SenseCommRunning()

This commit is contained in:
Mamadou Babaei
2025-07-02 16:17:01 +02:00
parent 5d9cebeeb2
commit 663ea6a2e7
9 changed files with 21 additions and 11 deletions
+10
View File
@@ -5,6 +5,16 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Fixed
- Fix a typo in the function name `SGDeviceList::SenseCommRunning()`. This fix breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
### Changed
- `SGDeviceList::SenseCommRunning()` has been renamed to `SGDeviceList::SenseComRunning()` due to a typo. This change breaks ABI and API compatibility with previous versions of the plugin and affects both C++ and Blueprint code.
## [2.6.3] - 2025-06-27
This patch release contains no changes to the plugin code. It includes only documentation updates and improvements.
@@ -59,9 +59,9 @@ int32 FSGDeviceList::ActiveDevices()
return SGCoreImpl_FSGDeviceListImpl_ActiveDevices();
}
bool FSGDeviceList::SenseCommRunning()
bool FSGDeviceList::SenseComRunning()
{
return SGCoreImpl_FSGDeviceListImpl_SenseCommRunning();
return SGCoreImpl_FSGDeviceListImpl_SenseComRunning();
}
void FSGDeviceList::Dispose()
@@ -64,7 +64,7 @@ public:
/**
* Returns true if the SenseCom program is running.
*/
static bool SenseCommRunning();
static bool SenseComRunning();
/**
* Clear the device list, and block any further attempt to add to it until ReInitialize is called.
@@ -56,7 +56,7 @@ int32 FSGDeviceListImpl::ActiveDevices()
return FDeviceListType::ActiveDevices();
}
bool FSGDeviceListImpl::SenseCommRunning()
bool FSGDeviceListImpl::SenseComRunning()
{
return FDeviceListType::SenseComRunning();
}
@@ -1322,9 +1322,9 @@ int32 SGCoreImpl_FSGDeviceListImpl_ActiveDevices()
return FSGDeviceListImpl::ActiveDevices();
}
bool SGCoreImpl_FSGDeviceListImpl_SenseCommRunning()
bool SGCoreImpl_FSGDeviceListImpl_SenseComRunning()
{
return FSGDeviceListImpl::SenseCommRunning();
return FSGDeviceListImpl::SenseComRunning();
}
void SGCoreImpl_FSGDeviceListImpl_Dispose()
@@ -53,7 +53,7 @@ public:
public:
static int32 ActiveDevices();
static bool SenseCommRunning();
static bool SenseComRunning();
static void Dispose();
@@ -680,7 +680,7 @@ SENSEGLOVECOREIMPL_PUBLIC_API void SGCoreImpl_FSGDeviceImpl_ToString(
SENSEGLOVECOREIMPL_PUBLIC_API int32 SGCoreImpl_FSGDeviceListImpl_ActiveDevices();
SENSEGLOVECOREIMPL_PUBLIC_API bool SGCoreImpl_FSGDeviceListImpl_SenseCommRunning();
SENSEGLOVECOREIMPL_PUBLIC_API bool SGCoreImpl_FSGDeviceListImpl_SenseComRunning();
SENSEGLOVECOREIMPL_PUBLIC_API void SGCoreImpl_FSGDeviceListImpl_Dispose();
@@ -43,9 +43,9 @@ int32 USGDeviceListKismetLibrary::ActiveDevices()
return FSGDeviceList::ActiveDevices();
}
bool USGDeviceListKismetLibrary::SenseCommRunning()
bool USGDeviceListKismetLibrary::SenseComRunning()
{
return FSGDeviceList::SenseCommRunning();
return FSGDeviceList::SenseComRunning();
}
void USGDeviceListKismetLibrary::Dispose()
@@ -66,7 +66,7 @@ public:
* Returns true if the SenseCom program is running.
*/
UFUNCTION(BlueprintCallable, Category="SenseGlove | Core | Device List")
static bool SenseCommRunning();
static bool SenseComRunning();
/**
* Clear the device list, and block any further attempt to add to it until ReInitialize is called.