add virtual destructors

This commit is contained in:
Mamadou Babaei
2023-03-24 00:59:19 +01:00
parent 9916e6e88b
commit 6b74646d77
4 changed files with 6 additions and 0 deletions
@@ -47,6 +47,8 @@ FSGSkeletonEditor::FSGSkeletonEditor()
{ {
} }
FSGSkeletonEditor::~FSGSkeletonEditor() = default;
void FSGSkeletonEditor::ExtendToolbar() void FSGSkeletonEditor::ExtendToolbar()
{ {
if (EditorCommands.IsValid()) if (EditorCommands.IsValid())
@@ -46,6 +46,8 @@ FSGSkeletonEditorCommands::FSGSkeletonEditorCommands()
{ {
} }
FSGSkeletonEditorCommands::~FSGSkeletonEditorCommands() = default;
void FSGSkeletonEditorCommands::RegisterCommands() void FSGSkeletonEditorCommands::RegisterCommands()
{ {
if (UpdateSkeletonReferencePose.IsValid()) if (UpdateSkeletonReferencePose.IsValid())
@@ -49,6 +49,7 @@ private:
public: public:
FSGSkeletonEditor(); FSGSkeletonEditor();
virtual ~FSGSkeletonEditor();
public: public:
void ExtendToolbar(); void ExtendToolbar();
@@ -48,6 +48,7 @@ public:
public: public:
FSGSkeletonEditorCommands(); FSGSkeletonEditorCommands();
virtual ~FSGSkeletonEditorCommands();
public: public:
virtual void RegisterCommands() override; virtual void RegisterCommands() override;