fix wrong readme header

This commit is contained in:
Mamadou Babaei
2022-11-14 17:20:04 +01:00
parent a6871fd3a1
commit 7b6fda943b
+1 -1
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@@ -32,7 +32,7 @@ Remarks:
* Supporting Unreal Engine 4.22 through 4.24 for Oculus development is a huge challenge due to limited Android NDK support (r14b to r18b); firstly, because of uncomplete C++11 standard library support, and second, as a result of a known bug in Unreal Engine, which falsely detects NDK r18b as unsupported r18c. Thus, only Unreal Engine 4.25+ support is provided for Android/Oculus development. Third, [wjwwood/serial](https://github.com/wjwwood/serial) requires Android NDK API Level 28+ in order to be built successfully, thus some older NDKs such as r14b, which is the recommended NDK by Epic Games for 4.22 to 4.24 cannot build the serial library.
* All third-party libraries target Android NDK API Level 29, thus any project relying on the plug-in should be build with the same NDK API Level.
## Documentation
## Changelog
We maintain [a detailed changelog for this project](CHANGELOG.md) as well. Please consult the changelog before upgrading to any newer release.