bump senseglove headers and libraries for linux and android to v2.11.0-b775a05
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@@ -11,6 +11,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Now, the hand's velocity is applied to grabbed actors after being released from the hand.
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### Changed
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- SenseGlove libraries have been updated to v2.11.0-b775a05.
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## [1.5.3] - 2023-07-19
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This is a hotfix release mostly addressing Android Bluetooth performance issues.
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@@ -201,7 +201,21 @@ Please note that modules postfixed with **Impl** are intended for interal use an
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│ │ │
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│ │ └── release
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│ │
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│ └── v21 (UE 5.2 Linux dependencies)
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│ ├── v21 (UE 5.2 Linux dependencies)
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│ │ │
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│ │ ├── aarch64 (dependencies targeting AArch64 Linux architecture)
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│ │ │ │
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│ │ │ ├── debug
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│ │ │ │
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│ │ │ └── release
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│ │ │
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│ │ └── x86-64 (dependencies targeting x86-64 Linux architecture)
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│ │ │
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│ │ ├── debug
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│ │ │
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│ │ └── release
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│ │
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│ └── v22 (UE 5.3 Linux dependencies)
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│ │
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│ ├── aarch64 (dependencies targeting AArch64 Linux architecture)
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│ │ │
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@@ -244,4 +258,4 @@ The SenseGlove plug-in for Unreal Engine is licensed under the terms of the [MIT
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### Third-Party Licenses
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Please note that while the SenseGlove plug-in for Unreal Engine is made available under the [MIT License](LICENSE.md), it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [LICENSE-THIRD-PARTY.md](LICENSE-THIRD-PARTY.md), please.
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Please note that while the SenseGlove plug-in for Unreal Engine is made available under the [MIT License](LICENSE.md), it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at [LICENSE-THIRD-PARTY.md](LICENSE-THIRD-PARTY.md), please.
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