update the changelog
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@@ -11,6 +11,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added support for the upcoming Unreal Engine 5.3.
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- Now, the hand's velocity is applied to grabbed actors after being released from the hand.
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- Introduce the real hands to the SenseGlove module (SGPawn) API.
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- Added separation of the virtual and real hand rendering.
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### Fixed
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