remove remnants of long removed unreal 5.2 from third-party modules *.Build.cs files

This commit is contained in:
Mamadou Babaei
2025-11-18 03:23:03 +01:00
parent f6094122de
commit 90805084ec
6 changed files with 14 additions and 31 deletions
@@ -1726,15 +1726,9 @@ void FSGXRTracker::UpdateDeviceLocations(
}
}
#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3
bool FSGXRTracker::GetControllerOrientationAndPosition(const int32 ControllerIndex, const FName MotionSource,
FRotator& OutOrientation, FVector& OutPosition,
const float WorldToMetersScale) const
#else /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3 */
bool FSGXRTracker::GetControllerOrientationAndPosition(const int32 ControllerIndex, const EControllerHand DeviceHand,
FRotator& OutOrientation, FVector& OutPosition,
const float WorldToMetersScale) const
#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3 */
{
if (!IsHandTrackingStateValid())
{
@@ -1769,12 +1763,7 @@ bool FSGXRTracker::GetControllerOrientationAndPosition(const int32 ControllerInd
return bGotTransform;
}
#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3
ETrackingStatus FSGXRTracker::GetControllerTrackingStatus(const int32 ControllerIndex, const FName MotionSource) const
#else /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3 */
ETrackingStatus FSGXRTracker::GetControllerTrackingStatus(const int32 ControllerIndex,
const EControllerHand DeviceHand) const
#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3 */
{
if (!IsHandTrackingStateValid())
{